Character Name: T'chk T'zrck (a.k.a. Chick)
Race: Vrusk
Sex: Male
Handedness: Both
Walking/Running/Hourly Speeds: 15/35/6
height/weight: 1.5m/85kg
age: 40
Birth Planet: Epsilon Minor
STR/STA: 45/45
DEX/RS: 55/55
INT/LOG: 55/55
PER/LDR: 40/40
PS: +3
IM: +6
MW: 28%
RW: 28%
Current STA: 45
Injuries:
Racial Abilities: +5% on all Psycho-Social skills, Comprehension, +5 DEX/RS, -5 STR/STA
XP: Unused XP: 0
Pay/Day: 80
Credits: (1d100=51 + 250 - 260) 41
Skills (PSA = Biosocial)
Medical - 1
Psyco-Social - 1
Equipment
1 Medkit (Medical Skill)
> 10 Local Anesthetic
> 5 Plastifleash
> 10 Omnimyicin
> 1 Acid Neutralizer
> 5 Antiseptic
> 1 Microforceps
> 1 Medscanner
> 1 Sprayhypo
> 20 Biocort
> 10 Telol
> 10 Stimdose
> 10 Staydose
> 1 Sonic Scalpel
> 1 Laser Scalpel
> 1 Electrosurgeon
> 1 Autosurgeon
> 10 Antibody Plus
> 10 Antitox
1 Knife (+5 Melee) 1d10 10cr
1 Bayonet
1 Auto-Rifle
1 military skeinsuit
5 clips ammunition (auto-rifle)
5 Doze Grenades 50cr
5 Extra Biocort 50cr
1 Standard Equipment Pack 150cr
> 1 Chronocom
> 1 Medic Coveralls
> 1 Doze Grenade
> 1 First Aid Pack
> ID Card
> 1 Pocket Flashlight
> 1 Pocket Tool
> 1 Staydose
> 1 Stimdose
> 1 Sungoggles
> 5 days Survival Rations
Character History
T'chk T'zrck was away for medical training when the settlement with his company's clinic was attacked by Streel Mercs. Most of the company was killed or driven off, but T'chk T'zrck stayed and vowed revenge. Although he is not much of a fighter, he uses his skills to aid the freedom fighters. He does relish the questioning of captives a little more then is healthy, using his Psyco-Social skills to mess with their heads. It is rumored that he caused the suicide of at least one captured merc.