Simultaneous Battles

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Simultaneous Battles

Postby Terl Obar » Mon Dec 22, 2008 11:45 am

Whenever a battle occurs, I will set up a thread in the Game section to host the moves. There will be occasions during the game where we will have battles going on in more than one star system during the same turn. The question is, when this occurs, do we want to resolve them simultaneously or sequentially? Any thoughts? It may just come out naturally that we focus on one or the other or the teams could split up with one player running one battle and the other running the other. I guess in the end it is up to you guys. The possibility to do it simultaneously will be there but if no one posts in one of the battles then it will just sit there patiently :) .
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Re: Simultaneous Battles

Postby Shadow Shack » Tue Dec 23, 2008 4:22 am

Well, it could get confusing running two simultaneously. After all, the boxed set only came with one star field map... :lol:

Seriously though it would be a lot to keep track of. Damage to ships (including non hull point damage if we go that route), ammunition, which phase the action is in (offensive or defensive fire, attacker/defender movement), etc
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Re: Simultaneous Battles

Postby Aethelwulffe » Tue Dec 23, 2008 9:30 pm

Post a phase/time/turn chart on the battle map. Should be no prob...
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Re: Simultaneous Battles

Postby Shadow Shack » Wed Dec 24, 2008 2:34 am

Individual ship rosters should be made available as well, detailing damage, current speed, and remaining ammo
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Re: Simultaneous Battles

Postby Terl Obar » Wed Dec 24, 2008 7:51 am

Shadow Shack wrote:Individual ship rosters should be made available as well, detailing damage, current speed, and remaining ammo
That is planned. An old high school buddy of mine posted complete set of excel spreadsheets with all the ships for the game over on starfronters.com a few years ago that I have downloaded. I intend to use those to keep track of ships for each battle. I can easily make them available as part of each fight.
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Re: Simultaneous Battles

Postby Shadow Shack » Wed Dec 24, 2008 6:37 pm

Well I guess I'm all out of excuses then...
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Re: Simultaneous Battles

Postby simplymenotu » Mon Dec 29, 2008 10:23 am

Terl Obar wrote:
Shadow Shack wrote:Individual ship rosters should be made available as well, detailing damage, current speed, and remaining ammo
That is planned. An old high school buddy of mine posted complete set of excel spreadsheets with all the ships for the game over on starfronters.com a few years ago that I have downloaded. I intend to use those to keep track of ships for each battle. I can easily make them available as part of each fight.


Can you provide a link?
I'd love to use this for another SWII game were running.
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Re: Simultaneous Battles

Postby Shadow Shack » Mon Dec 29, 2008 5:13 pm

I have one semi-related request --- I'm on dial up so can you keep the battle maps about the same size as the system deployment map?
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Re: Simultaneous Battles

Postby Terl Obar » Mon Dec 29, 2008 9:51 pm

I know you're on dial-up. I think about it every time I post an image, actually. The battle maps will actually be smaller so that shouldn't be a problem. It will be a full KH map but the base map is just black and white. Without ships it compresses down to just 41kB. Even with a bunch of ship counters it shouldn't get larger than about 200 kB which is half the size of the FDM.
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Re: Simultaneous Battles

Postby Terl Obar » Mon Dec 29, 2008 10:10 pm

simplymenotu wrote:Can you provide a link?
I'd love to use this for another SWII game were running.

You can get them at http://starfrontiers.homelinux.net/data/ShipRosters.xls. This is a card for each of the ships in the game. I'll create a smaller version for reach of the battles containing just the ships in the battle that I'll make available at the start of each engagement and keep updated as we go.
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Re: Simultaneous Battles

Postby Shadow Shack » Tue Dec 30, 2008 4:35 am

You're the man, Terl!

Actually that should be "You're the Yaz, Terl!"
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Re: Simultaneous Battles

Postby Terl Obar » Fri Jan 02, 2009 12:53 pm

Upon further reflection (and browsing the game rules) we will resolve one battle at a time. According to the rules, the Sathar declare all systems where they will engage in combat and then pick which system to resolve first. After that, if there are any systems with ships from both sides where the Sathar didn't attack, the UPF has the option to attack.
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Re: Simultaneous Battles

Postby Aethelwulffe » Fri Jan 02, 2009 1:51 pm

Gotcha. Pick who dies first. Understood.
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