Star Frontiersman Page Templates

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This page collects all the templates for the various parts of the Star Frontiersman articles. If you are creating a page to hold an article, you can use these templates and fill in the appropriate values to help have a consistent look and feel.

Contents

Top Navbar

<div style=" font-size:smaller; text-align:center; margin:-10px 0 0 0;">
Top:[[Star Frontiersman]] main page 
| Up: [[Star Frontiersman Issue 2]] main index
| Up: [[Technical Journal]] main index
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Sidebar Comment Box

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 padding: 0 5px; float:right; margin:0 0 0 5px;">

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Blank Table

{| style="width:300px;"
|+ '''Title'''
|- style="color: white; background: navy; font-weight:bold;" align="center"
|
|-
|
|- style="background: #eeeeee;"
|
|}

Star Data Table

{|
|- style="color: white; background: navy"
| colspan="2"  align="center"| <big>'''Star Data'''</big>
|-
|Star Type 
|align="right"| G4 V Yellow Main Sequence
|-
|Radius 
|align="right"| 6.98x10<sup>5</sup>km (1.00xSol)
|-
|Mass 
|align="right"| 1.66x10<sup>30</sup>kg (0.83xSol)
|-
|Temperature 
|align="right"| 5,500 degrees Kelvin
|-
|Luminosity 
|align="right"| 5.94x10<sup>26</sup> W (1.55xSol)
|}

Planet Data Table - Uninhabited

{| align="right"  style="width:310px;"
|- style="color: white; background: navy"
| colspan="2" align="center"| <big>'''Araks I'''</big>
|-
| colspan="2" |[[File:AraksI.png|300px|center]]
|-
|Type || Jovian
|- style="background: #eeeeee;"
|Orbital Radius||4.57x107 km (0.31 AU)
|-
|Year||1.62x103 hours (0.18 standard years)
|- style="background: #eeeeee;" 
|Gravity ||2.76
|-
|Notes
|Ringed, many moons, 18% extremely
volatile magma
|}

Planet Data Table - Inhabited

{| align="right" style="width:310px;"
|- style="color: white; background: navy"
| colspan="2" align="center"| <big>'''Athor I (Yast)'''</big>
|-
| colspan="2" |[[File:AthorI.png|300px|center]]
|-
|Type || Terrestrial, Arid, Cold
|- style="background: #eeeeee;" 
|Orbital Radius ||8.1E+07 km (0.541 AU)
|-
|Year||167.93 Standard days
|- style="background: #eeeeee;"
| Gravity||0.99
|-
|colspan="2"|'''Habitable World Data:'''
|- style="background: #eeeeee;" 
|Day|| 15 hours
|-
|Hyrdosphere|| 0% (12.4% Ice)
|- style="background: #eeeeee;" 
|Atmosphere|| Thin, breathable
|-
|Climate|| -67.6oC to 54.3oC, Avg. -3.1oC
|- style="background: #eeeeee;" 
|Trade|| Many and various enterprises exist
|-
|Native Life|| No sentient life found. Native life generally small and simple.
|- style="background: #eeeeee;" 
|Government|| Democracy
|-
|Population|| Light, 90% Yazirian
|}

Character Race Table

{| align="right" style="width:310px; margin: 0 0 0 5px;"
|-
|colspan="2"|[[File:BoonSheh.png|300px]]
|-
|style="background: navy; color: white;" colspan="2" | '''Characteristics'''
|-
|Average Size || 2.0 meters
|- style="background: #eeeeee;"
|Average Mass || 55kg male<br />60kg female
|-
|Average Lifespan || 75 years male,
|- style="background: #eeeeee;"
|Reproductive System || heterosexual,<br />viviparous
|-
|Body Temperature || 39 degrees Celsius
|- style="background: navy; color: white;"
|colspan="2" | '''Ability Scores'''
|-
|STR/STA || -10
|- style="background: #eeeeee;"
|DEX/RS || +10
|-
|INT/LOG || +0
|- style="background: #eeeeee;"
|PER/LDR || +0
|- style="background: navy; color: white;"
| colspan="2" | '''Movement'''
|-
|Walking || 20 meters per turn
|- style="background: #eeeeee;"
|Running || 40 meters per turn
|-
|Hourly || 5 kilometers/hour
|- style="background: navy; color: white;"
|colspan="2" | '''Special Abilities'''
|-
|Danger Sense
|10% chance to become aware of impending danger.
|}

Adversary/Archetype Table

{| align="right" style="width:310px;"
|-
|colspan="4"|[[File:DralasiteSpyMaster.png|300px]]
|-
|style="background: navy; color: white;" colspan="4" align="center"| '''Dralasite Spymaster'''
|-
|'''STR/STA ''' ||45/45 ||'''PS'''|| +3
|-
|'''DEX/RS'''|| 50/50 ||'''IM'''|| +5
|-
|'''INT/LOG'''|| 50/50 ||'''Ranged'''|| 25
|-
||'''PER/LDR'''|| 55/55 ||'''Melee'''|| 25
|-
|style="background: #eeeeee;" colspan="4"|'''Special Abilities:'''<br/>
''Elasticity, Lie Detection 5%''
|+
|colspan="4"|'''Skills:''' ''(Biosocial PSA)'' <br />
''Psychosocial 1, Gyrojet Weapons 1''
|-
|style="background: #eeeeee;" colspan="4"|'''Equipment:'''<br />
''Standard Equipment Pack, Gyrojet Pistol, Tangler Grenade, 18 Credits''
|-
|colspan="4"|'''Notes:'''<br />
''notes go here''
|}

Creature Description Table

{| align="right" style="width:310px"
|- style="background:navy; color: white;"
|colspan="2"|'''Alien Facehugger'''
|-
|colspan="2"|[[File:XenomorphFacehugger.png|300px]]
|- 
|align="right" style="width:100px"|'''Type'''|| Small Xenomorph
|- 
|align="right"|'''Number'''
|style="background: #eeeeee;"| 1 per egg
|- 
|align="right"|'''Move'''|| Medium (60m/turn)
|- 
|align="right"|'''IM/RS'''
|style="background: #eeeeee;"| +6/60
|- 
|align="right"|'''Stamina'''|| 25
|- 
|align="right"|'''Attack'''
|style="background: #eeeeee;"| 65
|- 
|align="right"|'''Damage'''|| Special- listed under [[Xenomorphs#Aliens in Combat|Aliens in Combat]]
|- 
|align="right"|'''Special Attack'''
|style="background: #eeeeee;"| Acid Spray, Paralysis
|- 
|align="right"|'''Special Defense'''|| Immune to Needlers, Acid blood.
|- 
|align="right"|'''Native World'''
|style="background: #eeeeee;"| Unknown
|}

Robot Description Table

{| align="right" style="width:50%"
|- style="background:navy; color: white;"
|colspan="2"|'''Assassin Bot'''
|- 
|align="right"|'''Level'''
|style="background: #eeeeee;"| Level 5 - can converse verbally, act independently, and can command other robots of Level 1-4
|- 
|align="right"|'''Type'''|| Warbot
|- 
|align="right"|'''Body Type'''
|style="background: #eeeeee;"| Heavy Duty Body
|- 
|align="right"|'''Parabattery'''|| Type 2
|- 
|align="right"|'''Move Mode'''
|style="background: #eeeeee;"| Two Mechanical Legs/Rocket Power
|- 
|align="right"|'''Move Rate'''|| 10m/turn normal, 120m/turn max.<br />Rocket: 900kph max/100kph cruise
|- 
|align="right"|'''Limbs'''
|style="background: #eeeeee;"| Two Mechanical Arms
|- 
|align="right"|'''IM/RS'''|| +8/80
|- 
|align="right"|'''Stamina'''
|style="background: #eeeeee;"| 500
|- 
|align="right"|'''Attack'''|| 80
|- 
|align="right"|'''Damage'''
|style="background: #eeeeee;"| laser pistol: 1-10d10 shoots from chest twin monoblade katanas: 4d10ea martial arts: 6d10
|- 
|align="right"|'''Programs'''|| Attack/Defense, Security Lock, Search & Destroy, Computer Link
|- 
|align="right"|'''Equipment'''
|style="background: #eeeeee;"| Chronocom, power light, IR Goggles, Magnigoggles, Toxy-Rad Guage, Laser Pistol, 2 mono-blade katanas, Albedo Screen, Military Skeinsuit, Power Backpack, 5 fragmentation grenades, 5 tangler grenades
|-
|colspan="2"|'''Mission:'''
*Find, Approach, and Destroy Target, return with Proof.
|-
|colspan="2"|'''Functions:'''
* '''Find:''' Use all methods available, through resourceful planning and use of established contacts, technology, and innovation, to find the target anywhere in the Frontier.
* '''Approach:''' Once the target is Found, using any transportation method possible and most appropriate to the situation, find a way to be in the same place as the target at the same time. Subtlety is not necessary, but may be used if necessary for the situation. Try not to kill those who get in the way, including personal protectors of the Target, unless failing to do so would result in failure of the mission. 
* '''Destroy:''' In the most direct manner, cause the target to be dead, through the use of weapons, environment, or any other factor that comes into play. Do not destroy completely – must bring back some part of the target for identification purposes.
* '''Target:''' The identity of the target will be programmed in via photograph scans and various other methods, including all known details of the target’s life. The greater the definition of the Target, the more efficiently the Assassin Bot will be able to track and destroy it. Note that “Target” need not be a person. It can also be a creature, item, or location, which can result in some fairly impressive firework displays.
* '''Proof:''' Proof can be provided by bringing back evidence that cannot be denied in any way – such as a finger, head, or un-tampered holovideo recording or living first-hand witness.
|- style="background: #eeeeee;"
|colspan="2"|'''Notes:'''<br />
|}

Frontier Classified Ad

<div style="border: thin solid black; padding: 0 10px; width: 75%;">
'''Title'''



Chronocom Subspace Relay#<br />'''10028283938483727438'''
</div>

Weapon Sidebar

{| align="right" style="width:300px; border:thin black solid; margin:0 0 0 5px;"
|-
|[[File:TanglerGun.png|300px]]
|- style="background:#eeeeee;"
|'''Tangler Gun'''<br />
Cost: 250Cr<br />
Weight: 2 kg<br />
Damage: Entanglement<br />
Ammo: 10 shot TanglerClip<br />
Rate: 3 when powered, 1 when manually pumped<br />
Defense: RS Avoidance Roll<br />
Range: 5/10/20/40/80<br />
Ammo Cost: 25Cr (10-shot TanglerClip)<br />
Skill: Projectile Weapons<br />
|}