Laser Sniper Rifle
From Star Frontiers Network
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Laser Sniper Rifle
by Larry Moore
Sniper rifles are specialized rifles that allow characters to take out enemies from a distance with deadly accuracy. Based on the characters skill level and SEU setting, it's entirely possible to one-shot-kill an opponent that is unprotected by an albedo suit or screen.
Like the Semi-Automatic Sniper Rifle in Star Frontiersman Issue 4 of this webzine, the laser sniper is equipped with electronic range determination and targeting guidance, which halves the penalties associated with range. (AD pg.13 Telescopic Sites, "use the range modifier for the next closer range").
Laser sniper rifles have an extremely long range. They typically have a non-reflective finish – often coated in a flat black paint or camouflage. They have folding bipod struts that can be extended in order to steady the aim of the shooter and can be broken down to fit inside a gun case.
Laser Sniper Rifle
Cost: | 1,500 CR |
Weight: | 5kg |
Damage | 1d10 per SEU * |
Ammo: | 20 SEU PowerClip or power belt/back pack |
Rate: | 1 |
Defense: | Albedo |
Range: | 20/100/500/1km/2km |
Ammo Cost: | Standard SEU PowerClip (100Cr) |
Skill: | Beam Weapons |
- Characters of Military PSA may multiply their Beam Weapons skill level times the damage rolled, but only if he
takes two turns doing nothing but aiming. (Skill Level x Damage)