Aliby
Class:
G5 Giant (Yellow)
Stability:
76%
No. of Planets and Belts:
11
-
Hellhole, Uninhabitable Solid
-
Salm, Inhabitable Solid
-
Belt A
-
K'tree Mlik, Uninhabitable Gaseous [Satellites =
2, Rings = 1]
-
Belt B
-
Ponarr - Uninhabitable Solid
-
Gorfflu - Uninhabitable Solid
-
Niarma - Uninhabitable Solid
-
Plik - Uninhabitable Solid
-
Asma - Uninhabitable Solid
-
Niq'dra - Uninhabitable Solid
Salm (2nd Planet)
Orbit: 50
Type: Solid
Gravity: 0.7886
Length of Day: 110.4 Hours
Length of Year: 349.4 Local Days
[Earth Year = 4.4]
Average Temperature: 45oC
Axial Tilt: 6o
Diameter: 3111.946 km
Hydrosphere: 4%/Water
Atmospheric Density/Weather/Pressure:
40%/Turbulent Weather/1.22
Climate/Terrain: Desert/Mountainous
Population: 50% Dralasites, 30%
Yazirian, 10% Human, 10% Others
Description: Salm is an arid planet
enriched with important minerals. The general population is housed in two
huge domed cities on Salm and they are located near the largest sea - named
simply the North Polar Sea. The larger domed city is called P'Salm (built
atop a high plateau). Both domed cities are cooled by using the cool water
from the North Polar Sea. All interstellar ships are required by government
law to dock in the Grand Space Dock located a few miles from P'Salm's dome.
P'Salm is pictured in the drawing - You can see the North Polar Sea in
the background as the Assault Frigate cruises out for a patrol.
The main mining stations are located in high mountains found at the
equator. Travel to/from the equator is risky as pirates have built secret
bases in well-hidden areas. These pirates constantly ambush shipment of
ores and strand survivors on mountain peaks where they are left to die
- bodies are normally found "baked" by the unrelenting Aliby sun (despite
the great height and strong winds of the mountain range).
Cities of Note (in order of population size):
-
P'Salm - Large domed city and on its outskirts is the Grand Space Dock
(50% Dralasite, 30% Yazirian)
-
T'Salm - Slightly smaller version of P'Salm. Very trendy and expensive
place to live in (40% Dralasite, 40% Human, 5% Vrusk)
-
Fanno - New domed city with deep well for survival (50% Yazirian, 30% Human)
-
Tundh - Largest mining facility
-
Zhera - Remote mining facility
-
Krixar - Mining facility constantly plagued by pirates
Adventure Hooks:
-
Walk the Plank: During a rampant
pirate season, one of the larger mines has collapsed and many people are
feared trapped. The heroes either volunteer to help or are part of the
local rescue team. Along the way, the heroes are outnumbered by pirate
ships and are required to evade them through a perilous chasm.
-
Id-napped: See a
description and drawings
of Dreebla.
Unique Flora and Fauna: Fopple, Granzil,
K'riz Dar, Tundu