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		<id>http://starfrontiers.info/wiki/index.php?action=history&amp;feed=atom&amp;title=Equipment%3A_Issue_1</id>
		<title>Equipment: Issue 1 - Revision history</title>
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		<updated>2026-05-20T05:36:38Z</updated>
		<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1166&amp;oldid=prev</id>
		<title>Simplymenotu at 21:36, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1166&amp;oldid=prev"/>
				<updated>2010-09-21T21:36:15Z</updated>
		
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:36, 21 September 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: SFMan: &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Adventure!&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category: SFMan: &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Equipment&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Simplymenotu</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1165&amp;oldid=prev</id>
		<title>Simplymenotu at 21:35, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1165&amp;oldid=prev"/>
				<updated>2010-09-21T21:35:43Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 21:35, 21 September 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category: SFMan: Adventure!]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Simplymenotu</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1154&amp;oldid=prev</id>
		<title>Terl obar at 19:26, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1154&amp;oldid=prev"/>
				<updated>2010-09-21T19:26:45Z</updated>
		
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:26, 21 September 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;[[Category:Tom Stephens]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1153&amp;oldid=prev</id>
		<title>Terl obar at 19:26, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1153&amp;oldid=prev"/>
				<updated>2010-09-21T19:26:24Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:26, 21 September 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman Articles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Bill Logan&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Tom Stephens&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1151&amp;oldid=prev</id>
		<title>Terl obar at 19:23, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1151&amp;oldid=prev"/>
				<updated>2010-09-21T19:23:33Z</updated>
		
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:23, 21 September 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Article&lt;/del&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Star Frontiersman &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Articles&lt;/ins&gt;]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Bill Logan]]&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;[[Category:Bill Logan]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1150&amp;oldid=prev</id>
		<title>Terl obar at 19:22, 21 September 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=1150&amp;oldid=prev"/>
				<updated>2010-09-21T19:22:26Z</updated>
		
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:22, 21 September 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| --&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| --&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;'''Bold text'''&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Star Frontiersman Article]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;[[Category:Bill Logan]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=332&amp;oldid=prev</id>
		<title>Terl obar at 19:56, 10 March 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=332&amp;oldid=prev"/>
				<updated>2010-03-10T19:56:45Z</updated>
		
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 19:56, 10 March 2010&lt;/td&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Top:[[Star Frontiersman]] main page &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| Up: [[Star Frontiersman Issue 1]] main index&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| Up: [[Equipment]] main index&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The starting equipment list is short, and beginning&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The starting equipment list is short, and beginning&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;characters don’t really have many options. This&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;characters don’t really have many options. This&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 443:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 450:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| --&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;| --&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;'''Bold text'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-05-20 05:36:38 --&gt;
&lt;/table&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=31&amp;oldid=prev</id>
		<title>Terl obar at 21:43, 26 February 2010</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=31&amp;oldid=prev"/>
				<updated>2010-02-26T21:43:38Z</updated>
		
		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;a href=&quot;http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;amp;diff=31&amp;amp;oldid=20&quot;&gt;Show changes&lt;/a&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	<entry>
		<id>http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=20&amp;oldid=prev</id>
		<title>Terl obar:&amp;#32;Created page with 'The starting equipment list is short, and beginning characters don’t really have many options. This article concentrates on inexpensive gear for the fiscally challenged.  == Be…'</title>
		<link rel="alternate" type="text/html" href="http://starfrontiers.info/wiki/index.php?title=Equipment:_Issue_1&amp;diff=20&amp;oldid=prev"/>
				<updated>2010-02-26T20:46:13Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;The starting equipment list is short, and beginning characters don’t really have many options. This article concentrates on inexpensive gear for the fiscally challenged.  == Be…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The starting equipment list is short, and beginning&lt;br /&gt;
characters don’t really have many options. This&lt;br /&gt;
article concentrates on inexpensive gear for the&lt;br /&gt;
fiscally challenged.&lt;br /&gt;
&lt;br /&gt;
== Beam Weapons ==&lt;br /&gt;
The entry-level Beam Weapon is the Electrostunner,&lt;br /&gt;
and it’s not a bad weapon. Unfortunately, it costs&lt;br /&gt;
500 credits to buy. But there are alternatives for&lt;br /&gt;
the starting adventurer:&lt;br /&gt;
&lt;br /&gt;
=== Light Stunner Pistol=== &lt;br /&gt;
[[File:LightStunnerPistol.png|right]]&lt;br /&gt;
First developed during the first Sathar War, and still&lt;br /&gt;
in use by those agents of PanGal seeking&lt;br /&gt;
brainwashed double agents, the Light Stunner is a&lt;br /&gt;
great little weapon. Although it is less effective than&lt;br /&gt;
the Electrostunner, its small size and concealable&lt;br /&gt;
nature make it a great alternative.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it is inefficient, and this is the reason&lt;br /&gt;
it is not in widespread use among espionage&lt;br /&gt;
agencies or megacorp security groups. Its&lt;br /&gt;
inexpensive construction still gives it a place among&lt;br /&gt;
the public.&lt;br /&gt;
&lt;br /&gt;
It fires a bluish arc of electrons similar to the&lt;br /&gt;
electrostunner, but smaller and even shorter range&lt;br /&gt;
than its big brother. Military specialists snicker&lt;br /&gt;
when they see the tiny gun, having nicknamed it the&lt;br /&gt;
“zappy,” a cute shortened version of “zapgun,”&lt;br /&gt;
which the electrostunner has come to be known as.&lt;br /&gt;
Unlike the electrostunner, the Light Stunner can&lt;br /&gt;
only fire in stun mode, it has no damage setting.&lt;br /&gt;
&lt;br /&gt;
Whenever it fires, it drains 4 SEU from its source.&lt;br /&gt;
Since it takes a 20 SEU clip, it can fire five shots&lt;br /&gt;
before needing to be reloaded. The Light Stunner&lt;br /&gt;
can be attached to a beltpack or powerpack with a&lt;br /&gt;
1.5 meter powercord. A gauss screen will block the&lt;br /&gt;
beam, and an anti-shock implant will nullify the stun&lt;br /&gt;
arc entirely.&lt;br /&gt;
&lt;br /&gt;
=== Blastpistol ===&lt;br /&gt;
[[File:Blastpistol.png|left]]&lt;br /&gt;
Not every world is so well equipped as the core&lt;br /&gt;
worlds of the UPF. In fact, on the rim worlds, few&lt;br /&gt;
beam weapon specialists are sporting the latest&lt;br /&gt;
laser pistol. They carry a Blastpistol.&lt;br /&gt;
&lt;br /&gt;
It’s a little bit bulky, doesn’t clear a holster quite&lt;br /&gt;
quick enough, but it does pack a wallop. When&lt;br /&gt;
fired, the energy from a standard SEU clip is focused&lt;br /&gt;
through inexpensive crystal membranes (where&lt;br /&gt;
some of the energy is wasted and dissipates in the&lt;br /&gt;
form of heat). The energy releases in a rather&lt;br /&gt;
large, nasty red blast that sounds thunderous rather&lt;br /&gt;
than elegant. After the shot, there is a few seconds&lt;br /&gt;
of high pitched whine while the crystal membranes&lt;br /&gt;
perform a regeneration (thus the slow rate of fire for&lt;br /&gt;
a beam weapon). It is not a stealthy pistol.&lt;br /&gt;
&lt;br /&gt;
The blastpistol drains 2 SEU per shot, and uses a&lt;br /&gt;
standard 20 SEU clip. It does not come equipped&lt;br /&gt;
with a power port for the connection of an external&lt;br /&gt;
beltpack or powerpack.&lt;br /&gt;
&lt;br /&gt;
When holstered, the bulky nature of the end of the&lt;br /&gt;
muzzle takes a little bit of effort to draw, causing an&lt;br /&gt;
Initiative Modifier of -1 (in addition to the -3 penalty&lt;br /&gt;
normally associated with holstered weapons).&lt;br /&gt;
&lt;br /&gt;
An albedo suit or screen defends against the&lt;br /&gt;
Blastpistol as effectively as it does against other&lt;br /&gt;
laser weapons.&lt;br /&gt;
&lt;br /&gt;
== Projectile Weapons ==&lt;br /&gt;
The automatic pistol is already inexpensive... and&lt;br /&gt;
when firing bursts it can be quite deadly. But not&lt;br /&gt;
everyone in the Frontier has the latest technology.&lt;br /&gt;
Some people don’t have the fully-automatic modern&lt;br /&gt;
weapon.&lt;br /&gt;
&lt;br /&gt;
=== Semiautomatic Pistol ===&lt;br /&gt;
These predecessors of the modern automatic pistols&lt;br /&gt;
are functionally nearly equivalent. They fire bullets&lt;br /&gt;
as quickly as the user can pull the trigger (up to&lt;br /&gt;
three bullets per turn). There is no burst fire mode.&lt;br /&gt;
The Semiautomatic Pistol uses the same&lt;br /&gt;
ammunition and magazine as the modern automatic&lt;br /&gt;
pistol. Skeinsuits and inertia screens reduce bullet&lt;br /&gt;
damage by half. If a skeinsuit and an inertia screen&lt;br /&gt;
are used together, damage is reduced to one-fourth&lt;br /&gt;
the amount rolled.&lt;br /&gt;
&lt;br /&gt;
== Gyrojet Weapons ==&lt;br /&gt;
Gyrojet weapons fire small, self-propelled exploding&lt;br /&gt;
mini-rockets. The technology is modern, but the&lt;br /&gt;
concept is old. That is why the gyrojet pistol is only&lt;br /&gt;
200 Cr, quite affordable for starting characters.&lt;br /&gt;
&lt;br /&gt;
=== Gyrojet Wrist Rockets ===&lt;br /&gt;
This durable pair of gloves each have a simple,&lt;br /&gt;
gyrojet rocket rack on their backs that holds three&lt;br /&gt;
gyrojet rockets. Characters wearing such weapons&lt;br /&gt;
simply point their wrist, bend their hand down, and&lt;br /&gt;
hit the dual trigger buttons to launch the rockets.&lt;br /&gt;
This means they have to use one hand to fire the&lt;br /&gt;
rockets on the other... it’s not possible with only two&lt;br /&gt;
hands to fire both wrist rockets at the same time.&lt;br /&gt;
&lt;br /&gt;
The rockets have slightly less range than a gyrojet&lt;br /&gt;
pistol, but are otherwise quite similar. The owner of&lt;br /&gt;
this weapon purchases pistol jetclips and&lt;br /&gt;
disassembles them to extract the loose shells, and&lt;br /&gt;
loads them into the chambers of the gloves.&lt;br /&gt;
Reloading takes place after combat, as it takes&lt;br /&gt;
several minutes to properly clean and replace the&lt;br /&gt;
shells.&lt;br /&gt;
&lt;br /&gt;
The wrist rocket is mounted on a polyplate gauntlet,&lt;br /&gt;
giving it a really cool look and acting as brass&lt;br /&gt;
knuckles in combat (causes 1d10 damage when&lt;br /&gt;
punching).&lt;br /&gt;
&lt;br /&gt;
Skeinsuits and inertia screens reduce gyrojet&lt;br /&gt;
damage by half. If a skeinsuit and an inertia screen&lt;br /&gt;
are used together, damage is reduced to one-fourth&lt;br /&gt;
the amount rolled.&lt;br /&gt;
&lt;br /&gt;
Some planets consider Gyrojet Wrist Rockets to be&lt;br /&gt;
concealed weapons and have laws prohibiting their&lt;br /&gt;
use. Most worlds consider it personal protection&lt;br /&gt;
equipment, like a knife.&lt;br /&gt;
&lt;br /&gt;
== Defensive Equipment ==&lt;br /&gt;
Most starting characters can’t afford anything&lt;br /&gt;
defensive. Power screens are ungodly expensive.&lt;br /&gt;
But not all people in the frontier wear military&lt;br /&gt;
skeinsuits. In fact, smaller security agencies tend to&lt;br /&gt;
wear much less.&lt;br /&gt;
&lt;br /&gt;
=== Security Skeinsuit ===&lt;br /&gt;
Whereas the military skeinsuit is camouflage and&lt;br /&gt;
appears very militant, and civilians who can afford it&lt;br /&gt;
wear normal-looking clothes inlaid with the same&lt;br /&gt;
protective layers, security personal tend to wear&lt;br /&gt;
something in between. Local police, star law&lt;br /&gt;
officers, and some espionage agents tend to&lt;br /&gt;
purchase a security skeinsuit.&lt;br /&gt;
&lt;br /&gt;
Security skeinsuits are function over form. They are&lt;br /&gt;
not designed to help hide the character like a&lt;br /&gt;
military suit, nor are they designed to conceal their&lt;br /&gt;
existence, such as a civilian suit. Instead, they&lt;br /&gt;
consist of overlapping layers of kevlar and other&lt;br /&gt;
ballistic cloth. It is generally gray, occasionally&lt;br /&gt;
black, and is light weight.&lt;br /&gt;
&lt;br /&gt;
Security Skeinsuits protect against ballistic and&lt;br /&gt;
melee attacks, just as a military or civilian skeinsuit&lt;br /&gt;
does. Half the damage affects the wearer, the other&lt;br /&gt;
half gets absorbed by the suit. The suit continues to&lt;br /&gt;
help the wearer until it has absorbed 25 points of&lt;br /&gt;
such inertial damage, then is too ripped&lt;br /&gt;
up/damaged to continue protecting its wearers.&lt;br /&gt;
This can happen pretty quickly, even in a small&lt;br /&gt;
fight, so Security Skeinsuits are generally designed&lt;br /&gt;
to require replacement after a good fight, thus their&lt;br /&gt;
inexpensive nature.&lt;br /&gt;
&lt;br /&gt;
=== Stealthskin ===&lt;br /&gt;
Sometimes direct protection against physical or&lt;br /&gt;
energy damage isn’t as important as just avoiding&lt;br /&gt;
detection. The best defense for an attack is simply&lt;br /&gt;
not to be attacked.&lt;br /&gt;
&lt;br /&gt;
Stealthskins are made of a special fiber that makes&lt;br /&gt;
no noise when it rubs together. It is silent, even to&lt;br /&gt;
the enhanced hearing of some races. Robotic&lt;br /&gt;
devices or technologies with advanced hearing&lt;br /&gt;
sensors will not even hear it rub together.&lt;br /&gt;
&lt;br /&gt;
The Stealthskin is only effective when worn alone –&lt;br /&gt;
no other clothes, no skeinsuit, no screen. When&lt;br /&gt;
wearing the Stealthskin, the character is fully&lt;br /&gt;
encased in a single piece of dark black fabric,&lt;br /&gt;
stretching from top of his head to his toes. Even his&lt;br /&gt;
face is covered. A single strip of specially-made&lt;br /&gt;
non-reflective synthetic transparency runs across&lt;br /&gt;
the eyes, allowing the wearer to see out quite&lt;br /&gt;
easily. Many tiny stretchpockets exist along the&lt;br /&gt;
thighs, waist, and arm, to give the wearer a place to&lt;br /&gt;
place gear where it won’t rub or bounce or touch&lt;br /&gt;
other equipment he carries.&lt;br /&gt;
&lt;br /&gt;
The Stealthskin fabric is quite stretchy. It allows for&lt;br /&gt;
the unusual shape-shifting abilities of a Dralasite to&lt;br /&gt;
function normally. Additionally, the suite can be&lt;br /&gt;
purchased to accommodate the wing membranes of&lt;br /&gt;
a Yazirian or the unusual shape of a Vrusk, but&lt;br /&gt;
when purchased for one of these other races it can&lt;br /&gt;
only be worn by members of that species.&lt;br /&gt;
&lt;br /&gt;
'''Benefits'''. When wearing a Stealthskin, the&lt;br /&gt;
character is permitted to use the Stealth and&lt;br /&gt;
Concealment subskills of the Environmentalist skill&lt;br /&gt;
as if he were a Level 1 Environmentalist. If the&lt;br /&gt;
character already has the Environmentalist skill, he&lt;br /&gt;
can make amazing use of this fabric and gets a&lt;br /&gt;
bonus of +10% to both of these skills.&lt;br /&gt;
&lt;br /&gt;
If a character sustains more than 25 points of&lt;br /&gt;
personal damage, or is encumbered with gear&lt;br /&gt;
(carrying more than half his STA score in kilograms)&lt;br /&gt;
the Stealthskin no longer provides these bonuses.&lt;br /&gt;
&lt;br /&gt;
== Miscellaneous Equipment ===&lt;br /&gt;
There are already several pieces of gear one can&lt;br /&gt;
purchase from the standard equipment list. These&lt;br /&gt;
are commonplace throughout the Frontier. Here are&lt;br /&gt;
some other items, perhaps not as common on the&lt;br /&gt;
PGC core worlds, but often found throughout known&lt;br /&gt;
space.&lt;br /&gt;
&lt;br /&gt;
=== Duraraft ===&lt;br /&gt;
This tiny 3kg pouch-sized kit can be inflated&lt;br /&gt;
(automatically when activated) into a fully-functional&lt;br /&gt;
four-man raft. It takes about five minutes to inflate,&lt;br /&gt;
and a similar amount of time to deflate.&lt;br /&gt;
&lt;br /&gt;
When deconstructed and properly stowed, it fits in a&lt;br /&gt;
small pack that straps to the thigh for easy&lt;br /&gt;
transport.&lt;br /&gt;
&lt;br /&gt;
=== Envirotent===&lt;br /&gt;
This tiny 3kg pouch-sized kit can be erected into a&lt;br /&gt;
small 3-man habitat tent in about ten minutes. It&lt;br /&gt;
takes a similar amount of time to deconstruct. It&lt;br /&gt;
can come in a variety of colors.&lt;br /&gt;
&lt;br /&gt;
When deconstructed and properly stowed, it fits in a&lt;br /&gt;
small pack that straps to the thigh for easy&lt;br /&gt;
transport.&lt;br /&gt;
&lt;br /&gt;
===Jumpboots===&lt;br /&gt;
These appear to be a normal mundane set of boots,&lt;br /&gt;
rugged-looking and easy on the foot. Concealed in&lt;br /&gt;
the heel, however, is a tiny explosive charge.&lt;br /&gt;
&lt;br /&gt;
When the wearer presses certain buttons on the&lt;br /&gt;
boots, the charge becomes active. When the&lt;br /&gt;
character jumps down hard on an active Jumpboot,&lt;br /&gt;
the charge fires, and a concussive blast is heard for&lt;br /&gt;
about a kilometer. The concussion launches the&lt;br /&gt;
character into the air and improves his leaping&lt;br /&gt;
distance by a multiple of 3. After the explosive&lt;br /&gt;
blast, the boot acts as a normal boot. The charge&lt;br /&gt;
cannot normally be re-set, it is part of the boots&lt;br /&gt;
manufacturing process.&lt;br /&gt;
&lt;br /&gt;
Using these boots in combat is not wise, both&lt;br /&gt;
participants will be knocked 1d10 meters in opposite&lt;br /&gt;
directions, and both will take 3d10 damage.&lt;br /&gt;
&lt;br /&gt;
===Survival Kit===&lt;br /&gt;
This is an emergency survival kit. It is similar to the&lt;br /&gt;
Standard Equipment Pack from the main rules book,&lt;br /&gt;
but reformatted to make it useful for explorers and&lt;br /&gt;
wilderness scouts (and anyone finding themselves&lt;br /&gt;
stranded on a desert planet!). Many lifeboats and&lt;br /&gt;
escape pods have a number of these survival kits&lt;br /&gt;
stowed, as well as a single duraraft and envirotent.&lt;br /&gt;
&lt;br /&gt;
The Survival Kit consists of the following items:&lt;br /&gt;
* All-weather blanket&lt;br /&gt;
* Basic first-aid equipment (bandages, etc.)&lt;br /&gt;
* Compass&lt;br /&gt;
* Everflame&lt;br /&gt;
* Gas Mask&lt;br /&gt;
* Holoflare&lt;br /&gt;
* Life Jacket&lt;br /&gt;
* Pocket Flashlight&lt;br /&gt;
* Pocket Tool&lt;br /&gt;
* Rope&lt;br /&gt;
* Sungoggles&lt;br /&gt;
* Survival Rations (5 days)&lt;br /&gt;
* Toxy-rad guage&lt;br /&gt;
* Waterpack&lt;br /&gt;
&lt;br /&gt;
===Visocom===&lt;br /&gt;
This is a hands-free version of the communicator&lt;br /&gt;
built into a standard chronocom. It lacks any timekeeping&lt;br /&gt;
technology, and attaches to a standard pair&lt;br /&gt;
of sungoggles, magnigoggles, or Infra-red goggles.&lt;br /&gt;
It has the same range as the chronocom (5km).&lt;br /&gt;
Just like the chronocom, it has a standard&lt;br /&gt;
identification number that can be given to others to&lt;br /&gt;
enable them to “call” you.&lt;br /&gt;
&lt;br /&gt;
To call another visocom or chronocom, simply touch&lt;br /&gt;
a finger to the side of the boom mic/ear piece&lt;br /&gt;
combination device, and clearly speak the&lt;br /&gt;
identification number of the person you wish to call.&lt;br /&gt;
It can also be put in a conference mode, where any&lt;br /&gt;
number of visocoms and chronocoms can maintain&lt;br /&gt;
an open channel for free communication among one&lt;br /&gt;
another.&lt;br /&gt;
&lt;br /&gt;
Visocoms are less expensive than their chronocom&lt;br /&gt;
partners because they don’t keep track of time, are&lt;br /&gt;
more obvious, and lack the micronization required to&lt;br /&gt;
fit the technology into a wristwatch.&lt;br /&gt;
&lt;br /&gt;
===Wide-Field Recorder===&lt;br /&gt;
This sphere can hover and record all visual and&lt;br /&gt;
audio activity in a 360 degree radius. It takes a&lt;br /&gt;
standard 20 SEU clip and drains 1 SEU per hour.&lt;br /&gt;
The recording is stored on a small micro-disc that&lt;br /&gt;
can be read on most computer systems. A disc&lt;br /&gt;
holds 20 hours of data, and extra discs can be&lt;br /&gt;
purchased for 20 Credits. It comes in a shoulderworn&lt;br /&gt;
carry bag complete with interface cables and a&lt;br /&gt;
place to store 2 extra micro-discs and 2 extra SEU&lt;br /&gt;
power clips. It cannot be connected to any other&lt;br /&gt;
power source.&lt;br /&gt;
&lt;br /&gt;
Later, when looking at the data recorded from the&lt;br /&gt;
Wide-Field Recorder, a computer specialist can pan&lt;br /&gt;
around, zoom in, filter out noise, and recreate the&lt;br /&gt;
entire three dimensional experience recorded on the&lt;br /&gt;
micro-disc. With proper holographic projection&lt;br /&gt;
equipment, a fairly realistic scene can be&lt;br /&gt;
reproduced.&lt;br /&gt;
&lt;br /&gt;
Unfortunately, it is also possible for a skilled&lt;br /&gt;
computer specialist to tamper with the data&lt;br /&gt;
contained on the disc, making this device not&lt;br /&gt;
admissible in most courts.&lt;/div&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

	</feed>