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		<title>Outpost Refinery - Revision history</title>
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		<updated>2026-04-29T15:35:08Z</updated>
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		<id>http://starfrontiers.info/wiki/index.php?title=Outpost_Refinery&amp;diff=414&amp;oldid=prev</id>
		<title>Terl obar:&amp;#32;Created page with '&lt;div style=&quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&quot;&gt; Top:Star Frontiersman main page  | Up: Star Frontiersman Issue 4 main index | Up: Locations m…'</title>
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				<updated>2010-03-16T18:18:43Z</updated>
		
		<summary type="html">&lt;p&gt;Created page with &amp;#39;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt; Top:&lt;a href=&quot;/wiki/index.php/Star_Frontiersman&quot; title=&quot;Star Frontiersman&quot;&gt;Star Frontiersman&lt;/a&gt; main page  | Up: &lt;a href=&quot;/wiki/index.php/Star_Frontiersman_Issue_4&quot; title=&quot;Star Frontiersman Issue 4&quot;&gt;Star Frontiersman Issue 4&lt;/a&gt; main index | Up: &lt;a href=&quot;/wiki/index.php/Locations&quot; title=&quot;Locations&quot;&gt;Locations&lt;/a&gt; m…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt;&lt;br /&gt;
Top:[[Star Frontiersman]] main page &lt;br /&gt;
| Up: [[Star Frontiersman Issue 4]] main index&lt;br /&gt;
| Up: [[Locations]] main index&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
by [[Bill Logan]]&lt;br /&gt;
&lt;br /&gt;
[[File:OutpostRefinery.png|thumb|400px|right]]&lt;br /&gt;
&lt;br /&gt;
The first map in the Locations article is a remote refinery&lt;br /&gt;
on a distant world. It can be used as-is, or&lt;br /&gt;
can be modified to be used as a cross-section of a&lt;br /&gt;
small town or unusual outpost. It consists of a few&lt;br /&gt;
main technical buildings and a several support buildings&lt;br /&gt;
and warehouses. Use it multiple times, having&lt;br /&gt;
the player’s characters approach from a different&lt;br /&gt;
angle.&lt;br /&gt;
&lt;br /&gt;
Each hex on the Outpost Refinery map spans a distance&lt;br /&gt;
of 5 meters.&lt;br /&gt;
&lt;br /&gt;
The Outpost Refinery might be found on a moon&lt;br /&gt;
where atmospheric conditions aren’t sufficient for a&lt;br /&gt;
colony, yet whose mineral resources are so prevalent&lt;br /&gt;
that they cannot be ignored.&lt;br /&gt;
&lt;br /&gt;
This could be a dumping ground for broken technology.&lt;br /&gt;
In a Frontier where programs are hard wired&lt;br /&gt;
into circuitboards, troubleshooting often includes&lt;br /&gt;
swapping modular subroutine cards while searching&lt;br /&gt;
for a fault. When a facility gains a large number of&lt;br /&gt;
broken components, they might sell the parts for&lt;br /&gt;
scrap. The parts are then sent to a facility similar in&lt;br /&gt;
appearance to the Outpost Refinery map, where robotic&lt;br /&gt;
technicians spend all their time repairing parts&lt;br /&gt;
with parts from other... um... parts.&lt;br /&gt;
&lt;br /&gt;
Or it could be an abandoned mining outpost on a&lt;br /&gt;
world where the residents suddenly disappeared –&lt;br /&gt;
and the characters are hired to figure out why. Perhaps&lt;br /&gt;
they dug deep and unearthed some horrific&lt;br /&gt;
creature or race of creatures that have devoured the&lt;br /&gt;
entire colony. Or perhaps they unleashed a vile&lt;br /&gt;
plague, a cancer, into the air that they have all&lt;br /&gt;
fallen victim to. Maybe it even evades the sensors&lt;br /&gt;
of the group’s environmentalist, and the characters&lt;br /&gt;
have been infected too, and have only a day to figure&lt;br /&gt;
out a cure before they too fall victim to its&lt;br /&gt;
deadly effects.&lt;br /&gt;
&lt;br /&gt;
Or finally, this may be a military outpost (perhaps&lt;br /&gt;
even the very one located on the rock world of Histran&lt;br /&gt;
(Scree Fron, see Star Systems, this issue). The&lt;br /&gt;
roadways are where you might see personnel carriers&lt;br /&gt;
and equipment transports ferrying manpower&lt;br /&gt;
and technology from barrack to base and back. The&lt;br /&gt;
buildings might include munitions storage, technology&lt;br /&gt;
centers, research and development labs, and&lt;br /&gt;
strategy briefing rooms, not to mention all the bureaucratic&lt;br /&gt;
offices that such a military outpost seems&lt;br /&gt;
to generate.&lt;/div&gt;</summary>
		<author><name>Terl obar</name></author>	</entry>

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