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		<title>Ability Score Limits - Revision history</title>
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			<title>Terl obar at 01:46, 12 September 2010</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Ability_Score_Limits&amp;diff=1067&amp;oldid=prev</link>
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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 01:46, 12 September 2010&lt;/td&gt;
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			<pubDate>Sun, 12 Sep 2010 01:46:49 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Ability_Score_Limits</comments>		</item>
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			<title>Terl obar:&amp;#32;Created page with '&lt;div style=&quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&quot;&gt; Top:Star Frontiersman main page  | Up: Star Frontiersman Issue 2 main index | Up: New Rules m…'</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Ability_Score_Limits&amp;diff=1066&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt; Top:&lt;a href=&quot;/wiki/index.php/Star_Frontiersman&quot; title=&quot;Star Frontiersman&quot;&gt;Star Frontiersman&lt;/a&gt; main page  | Up: &lt;a href=&quot;/wiki/index.php/Star_Frontiersman_Issue_2&quot; title=&quot;Star Frontiersman Issue 2&quot;&gt;Star Frontiersman Issue 2&lt;/a&gt; main index | Up: &lt;a href=&quot;/wiki/index.php/New_Rules&quot; title=&quot;New Rules&quot;&gt;New Rules&lt;/a&gt; m…&amp;#39;&lt;/p&gt;
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Top:[[Star Frontiersman]] main page &lt;br /&gt;
| Up: [[Star Frontiersman Issue 2]] main index&lt;br /&gt;
| Up: [[New Rules]] main index&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
by [[R. Kevin Smoot]]&lt;br /&gt;
&lt;br /&gt;
The Alpha Dawn Rules clearly state that characters cannot&lt;br /&gt;
raise their ability scores beyond a score of 100. This is&lt;br /&gt;
fine in most campaigns, as typical characters will not&lt;br /&gt;
reach these heights of advancement. However, there is&lt;br /&gt;
the occasional circumstance when this top end limit is&lt;br /&gt;
approached in a high-powered or long enduring campaign.&lt;br /&gt;
&lt;br /&gt;
What is not addressed by this simplistic limitation rule, is&lt;br /&gt;
why a veteran of a race such as a Yazirian, with their 10&lt;br /&gt;
point penalty to STR/STA, can eventually become as&lt;br /&gt;
strong as a similar veteran Dralasite, with their +5 bonus&lt;br /&gt;
to STR/STA. It became obvious that the 100-point limit&lt;br /&gt;
was applied across the board just for the sake of&lt;br /&gt;
simplicity. Certain races have particular aptitudes or&lt;br /&gt;
deficiencies, and should keep these aptitudes or&lt;br /&gt;
deficiencies throughout their career.&lt;br /&gt;
&lt;br /&gt;
The solution is quite simple. The appropriate racial&lt;br /&gt;
modifiers also modify the upper limit of ability&lt;br /&gt;
improvement. This means that the Yazirian Veteran&lt;br /&gt;
mentioned in the example above cannot raise his STR/STA&lt;br /&gt;
scores above 90. In the case of Humans, the ability score&lt;br /&gt;
that they boost during character creation is the one score&lt;br /&gt;
that may be raised to a maximum score of 105.&lt;br /&gt;
&lt;br /&gt;
The following tables summarize both the racial modifiers&lt;br /&gt;
and the upper limit of improvement. For completeness,&lt;br /&gt;
the Zebulon’s Guide races, old Dragon Magazine (Ares),&lt;br /&gt;
and races included in previous issues of the Star&lt;br /&gt;
Frontiersman are included. For other races, such as&lt;br /&gt;
home-brew creations or from other sources, simply modify&lt;br /&gt;
the upper limit of advancement by the racial modifiers as&lt;br /&gt;
appropriate.&lt;br /&gt;
&lt;br /&gt;
The first figure is the adjustment, and the figure in&lt;br /&gt;
parenthesis is the upper limit of advancement. These&lt;br /&gt;
figures do not take into account any considerations for&lt;br /&gt;
equipment or special circumstances (bionics, cybernetics,&lt;br /&gt;
Gamma Dawn style mutations, permanent disability, etc).&lt;br /&gt;
&lt;br /&gt;
In [[Star Frontiersman Issue 4]], there is an article that further&lt;br /&gt;
modifies certain races by gender. If that material is used,&lt;br /&gt;
the upper end stats should be further modified. An old&lt;br /&gt;
Dragon Magazine (#108) details rules for aging, and if&lt;br /&gt;
those rules are being used, the limits in the tables above&lt;br /&gt;
should be considered the limits of experience point based&lt;br /&gt;
improvement (before any adjustments for age are&lt;br /&gt;
applied).&lt;br /&gt;
&lt;br /&gt;
{| &lt;br /&gt;
|- style=&amp;quot;color: white; background: navy; font-weight:bold;&amp;quot; &lt;br /&gt;
|style=&amp;quot;width:150px&amp;quot;|Core Races|| STR|| STA|| DEX|| RS|| INT|| LOG|| PER|| LDR&lt;br /&gt;
|-&lt;br /&gt;
|Dralasite|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)|| -5 (95)|| -5 (95)|| +0 (100)|| +0 (100)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Vrusk|| -5 (95)|| -5 (95)|| +0 (100)|| +0 (100)|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)&lt;br /&gt;
|-&lt;br /&gt;
|Yazirian|| -10 (90)|| -10 (90)|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Human &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|Add +5 to any single score; that single score has upper limit of 105.&lt;br /&gt;
|-&lt;br /&gt;
|Sathar|| +0 (100)|| +0 (100)|| -5 (95)|| -5 (95)|| -5 (95)|| -5 (95)|| +10 (110)*|| +10 (110)*&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|* All Sathar must move 10 points from PER to LDR, and LDR must remain 20 points higher than PER.&lt;br /&gt;
|- style=&amp;quot;color: white; background: navy; font-weight:bold;&amp;quot; &lt;br /&gt;
|Zebulon's Guide|| STR|| STA|| DEX|| RS|| INT|| LOG|| PER|| LDR&lt;br /&gt;
|-&lt;br /&gt;
|Humma|| +10 (110)|| +10 (110)|| +0 (100)|| +0 (100)|| +0 (100)|| +0 (100)|| -10 (90)|| -10 (90)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Ifshnit|| -5 (95)|| -5 (95)|| +0 (100)|| +0 (100)|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)&lt;br /&gt;
|-&lt;br /&gt;
|Mechanon|| +20 (120)|| +10 (110)|| +10 (110)|| +10 (110)|| -20 (80)|| +10 (110)|| -20 (80)|| +20 (120)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Osakar|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)|| -10 (90)|| -10 (90)&lt;br /&gt;
|- style=&amp;quot;color: white; background: navy; font-weight:bold;&amp;quot; &lt;br /&gt;
|Star Frontiersman|| STR|| STA|| DEX|| RS|| INT|| LOG|| PER|| LDR&lt;br /&gt;
|-&lt;br /&gt;
|Nagana (Issue #1)|| -5 (95)|| -5 (95)|| +5 (105)|| +5 (105)|| -5 (95)|| -5 (95)|| +5 (105)|| +5 (105)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Bora-Kai (Issue #2)|| +10 (110)|| +10 (110)|| -5 (95)|| -5 (95)|| -5 (95)|| -5 (95)|| +0 (100)|| +0 (100)&lt;br /&gt;
|-&lt;br /&gt;
|Boon'sheh (Issue #3)|| -10 (90)|| -10 (90)|| +10 (110)|| +10 (110)|| +0 (100)|| +0 (100)|| +0 (100)|| +0 (100)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Yinni (Issue #4) - basic*|| -20 (80)|| -20 (80)|| +10 (110)|| +10 (110)|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)&lt;br /&gt;
|-&lt;br /&gt;
|Ul-Mor (Issue #5)|| -5 (95)|| -5 (95)|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)|| -5 (95)|| -5 (95)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Vimh (Issue #5)|| +0 (100)|| +20 (120)|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)|| -10 (90)|| -10 (90)&lt;br /&gt;
|-&lt;br /&gt;
|Arborean (Issue #6)|| -10 (90)|| -10 (90)|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)|| +0 (100)|| +0 (100)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Sentient Robot (Issue #6)|| +10 (110)|| +10 (110)|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)|| -20 (80)|| -20 (80)&lt;br /&gt;
|-&lt;br /&gt;
| &lt;br /&gt;
|colspan=&amp;quot;8&amp;quot;|* Yinni stats are further modified by caste, not shown here; adjust as necessary.&lt;br /&gt;
|- style=&amp;quot;color: white; background: navy; font-weight:bold;&amp;quot; &lt;br /&gt;
|Dragon Magazine|| STR|| STA|| DEX|| RS|| INT|| LOG|| PER|| LDR&lt;br /&gt;
|-&lt;br /&gt;
|S'sessu|| +0 (100)|| +0 (100)|| +0 (100)|| +0 (100)|| +10 (110)|| +10 (110)|| -10 (90)|| -10 (90)&lt;br /&gt;
|- style=&amp;quot;background: #eeeeee;&amp;quot;&lt;br /&gt;
|Zethra|| -5 (95)|| -5 (95)|| +5 (105)|| +5 (105)|| +5 (105)|| +5 (105)|| -5 (95)|| -5 (95)&lt;br /&gt;
|-&lt;br /&gt;
|Saurians|| +10 (110)|| +10 (110)|| -10 (90)|| -10 (90)|| +0 (100)|| +0 (100)|| +0 (100)|| +0 (100)&lt;br /&gt;
|}&lt;/div&gt;</description>
			<pubDate>Sun, 12 Sep 2010 01:46:36 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Ability_Score_Limits</comments>		</item>
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