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		<title>Dralasite Martial Artist - Revision history</title>
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			<title>Terl obar at 19:57, 10 March 2010</title>
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			<pubDate>Wed, 10 Mar 2010 19:57:44 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Dralasite_Martial_Artist</comments>		</item>
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			<title>Terl obar:&amp;#32;Created page with '{| align=&quot;right&quot; |- |style=&quot;background: navy; color: white;&quot; colspan=&quot;4&quot; align=&quot;center&quot;| '''Dralasite Martial Artist''' |- |'''STR/STA ''' ||65/55 ||'''PS'''|| +3 |- |'''DEX/RS''…'</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Dralasite_Martial_Artist&amp;diff=40&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;{| align=&amp;quot;right&amp;quot; |- |style=&amp;quot;background: navy; color: white;&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;#39;&amp;#39;&amp;#39;Dralasite Martial Artist&amp;#39;&amp;#39;&amp;#39; |- |&amp;#39;&amp;#39;&amp;#39;STR/STA &amp;#39;&amp;#39;&amp;#39; ||65/55 ||&amp;#39;&amp;#39;&amp;#39;PS&amp;#39;&amp;#39;&amp;#39;|| +3 |- |&amp;#39;&amp;#39;&amp;#39;DEX/RS&amp;#39;&amp;#39;…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: navy; color: white;&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| '''Dralasite Martial Artist'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR/STA ''' ||65/55 ||'''PS'''|| +3&lt;br /&gt;
|-&lt;br /&gt;
|'''DEX/RS'''|| 55/65 ||'''IM'''|| +7&lt;br /&gt;
|-&lt;br /&gt;
|'''INT/LOG'''|| 40/40 ||'''Ranged'''|| 28&lt;br /&gt;
|-&lt;br /&gt;
||'''PER/LDR'''|| 40/40 ||'''Melee'''|| 33&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #eeeeee;&amp;quot; colspan=&amp;quot;4&amp;quot;|'''Special Abilities:'''&amp;lt;br/&amp;gt;&lt;br /&gt;
''Elasticity, Lie Detection 5%''&lt;br /&gt;
|+&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|'''Skills:''' ''(Military PSA)'' &amp;lt;br /&amp;gt;&lt;br /&gt;
''Martial Arts 1, Melee Weapons 1''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #eeeeee;&amp;quot; colspan=&amp;quot;4&amp;quot;|'''Equipment:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Electric Sword, Security Skeinsuit, 12 Cr''&lt;br /&gt;
|}&lt;br /&gt;
They have a low center of gravity, they’re strong,&lt;br /&gt;
they can take a beating, and they can form fists out&lt;br /&gt;
of the middle of their bodies to send an opponent&lt;br /&gt;
flying into next week...&lt;br /&gt;
&lt;br /&gt;
==Character Concepts==&lt;br /&gt;
&lt;br /&gt;
===The Way of the Warrior===&lt;br /&gt;
The first time you saw a Human practicing &amp;quot;martial&lt;br /&gt;
arts&amp;quot;, you were fascinated and got an idea. Now,&lt;br /&gt;
using your ability to change your shape at your&lt;br /&gt;
whim, you forge entire new paths in the Way of the&lt;br /&gt;
Warrior.&lt;br /&gt;
&lt;br /&gt;
You are creating your own art, carving your own&lt;br /&gt;
path, and hope to eventually master your own ideas&lt;br /&gt;
in order to teach others the same. You concentrate&lt;br /&gt;
on your physical strength and endurance, and focus&lt;br /&gt;
on your ability to shift your shape.&lt;br /&gt;
&lt;br /&gt;
===The Undersport Champion===&lt;br /&gt;
You grew up on Triad, a heavily populated melting&lt;br /&gt;
pot of various cultures and people all striving to&lt;br /&gt;
compete for technology and industrial greatness.&lt;br /&gt;
Your family couldn’t afford the luxuries of many, and&lt;br /&gt;
so you lived in a poor section of a major city.&lt;br /&gt;
&lt;br /&gt;
To supplement your family income, you began&lt;br /&gt;
participating in Undersport – a personal combat&lt;br /&gt;
arena game that takes place under the city in the&lt;br /&gt;
original outpost’s aqua-ducts now long unused.&lt;br /&gt;
Your prowess has earned you some level of fame.&lt;br /&gt;
After defeating the champion, you won enough&lt;br /&gt;
money to get off that planet and seek your fortune&lt;br /&gt;
elsewhere.&lt;br /&gt;
&lt;br /&gt;
===The Visionary===&lt;br /&gt;
Most Dralasites are fun-loving and cheery – not you.&lt;br /&gt;
You take what you do very seriously, practicing for a&lt;br /&gt;
harmonious existence between body, mind, and&lt;br /&gt;
spirit.&lt;br /&gt;
&lt;br /&gt;
The unusual makeup of the Dralasite physiology&lt;br /&gt;
disperses their genetic structure homogenously&lt;br /&gt;
throughout their rubbery amorphous bodies, and&lt;br /&gt;
you feel that is exactly as you should be with the&lt;br /&gt;
universe. You seek personal perfection, and believe&lt;br /&gt;
there is another level of existence, a transcendence,&lt;br /&gt;
that can be achieved through personal mastery.&lt;br /&gt;
&lt;br /&gt;
===The Angry Blob===&lt;br /&gt;
You’re a hothead... always have been. Oh sure,&lt;br /&gt;
you’ll have a few drinks, tell a few jokes, check out&lt;br /&gt;
the ladies, and carouse with the best of ‘em. But&lt;br /&gt;
when someone makes you angry, you don’t simmer;&lt;br /&gt;
you boil. This seems to get you into a lot of trouble,&lt;br /&gt;
but in your opinion: it’s not you, it’s them.&lt;br /&gt;
&lt;br /&gt;
So instead of working on your temper, you decided&lt;br /&gt;
to be practical and work on your fisticuff skills. You&lt;br /&gt;
actually found that you enjoy it a great deal, and&lt;br /&gt;
have taken the meditative steps recommended by&lt;br /&gt;
your teacher to help you with many other things in&lt;br /&gt;
your life. But closing your eyes, counting to ten,&lt;br /&gt;
and breathing in through your nose and out through&lt;br /&gt;
your mouth, doesn’t seem to help that much when&lt;br /&gt;
someone insults you... your fists start flying often&lt;br /&gt;
faster than even you realize it now.&lt;br /&gt;
&lt;br /&gt;
===Protector of the Oppressed===&lt;br /&gt;
You were fat, very fat. After your father died of&lt;br /&gt;
health issues related to his obesity, and tired of&lt;br /&gt;
being called names and generally feeling unfit, you&lt;br /&gt;
needed to start working on your health. You signed&lt;br /&gt;
up for all kinds of diets and fitness routines and&lt;br /&gt;
nothing worked. Finally, you found Martial Arts, a&lt;br /&gt;
wonderful mixture of high and low impact aerobics.&lt;br /&gt;
Today you’re fit as a fiddle, and as a wonderful side&lt;br /&gt;
bonus, you learned to kick some serious butt!&lt;br /&gt;
&lt;br /&gt;
You now like to stick up for the oppressed, the little&lt;br /&gt;
guy, in private triumph of your cause.&lt;br /&gt;
Remembering what it was like to be the fat little&lt;br /&gt;
guy, you champion those who need but will never&lt;br /&gt;
ask for it.&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Depending on the reasons for your martial arts&lt;br /&gt;
lifestyle, there can be several avenues of&lt;br /&gt;
development available for your character. Here are&lt;br /&gt;
some ideas.&lt;br /&gt;
&lt;br /&gt;
===Developing Abilities===&lt;br /&gt;
Remember, increasing ability scores is slow but&lt;br /&gt;
rewarding. It only costs 1 experience point to raise&lt;br /&gt;
an ability score 1 point, so why not start working on&lt;br /&gt;
developing your body to supernatural levels? Get&lt;br /&gt;
that Punching Score up... and that Initiative&lt;br /&gt;
Modifier. No way to do that other than dumping&lt;br /&gt;
points into Strength and Reaction Speed.&lt;br /&gt;
&lt;br /&gt;
And don’t forget your racial ability: Lie Detection. If&lt;br /&gt;
honed well enough, the referee might let you use it&lt;br /&gt;
at a penalty (half?) in order to detect when an&lt;br /&gt;
opponent is going to perform a feint or bluff on his&lt;br /&gt;
next maneuver, perhaps giving you an edge!&lt;br /&gt;
&lt;br /&gt;
===Developing Skills===&lt;br /&gt;
The obvious thing to do is increase your Martial Arts&lt;br /&gt;
skill, as it increases both your chance to hit while&lt;br /&gt;
unarmed and the damage you cause (remember,&lt;br /&gt;
you add your Martial Arts level to the damage you&lt;br /&gt;
cause while punching or kicking!). But not every&lt;br /&gt;
concept should feel so boxed into a single&lt;br /&gt;
development path.&lt;br /&gt;
&lt;br /&gt;
Purchasing levels of Environmentalist will give your&lt;br /&gt;
martial artist some stealth skills, to make him more&lt;br /&gt;
ninja-like. Thrown Weapons will allow the expert&lt;br /&gt;
throwing of knives.&lt;br /&gt;
&lt;br /&gt;
If your campaign allows the use of the Mentalist&lt;br /&gt;
Primary Skill Area, you could work on increasing one&lt;br /&gt;
of your mental ability scores all the way up to 70 in&lt;br /&gt;
order to qualify, though this would be a long journey&lt;br /&gt;
with the statistics provided in this archetype.&lt;br /&gt;
Having the ability to mentally boost your physical&lt;br /&gt;
ability scores would fall right in line with several of&lt;br /&gt;
the character concept ideas provided here.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
When you can afford it, get your character a&lt;br /&gt;
skeinsuit. It will protect you from damage from a&lt;br /&gt;
ballistic/melee nature, which you find yourself in a&lt;br /&gt;
lot of the time. Picking up an albedo screen would&lt;br /&gt;
help keep you alive until you can get up close&lt;br /&gt;
enough to lay into someone in close combat.&lt;br /&gt;
&lt;br /&gt;
The Electric Sword you begin with is great, but you&lt;br /&gt;
might want to consider upgrading to a Sonic Sword&lt;br /&gt;
as finances allow. Not only does it do more&lt;br /&gt;
damage, but it’s pretty small and concealable. Once&lt;br /&gt;
your skills are high enough to endure the twoweapon&lt;br /&gt;
and off-hand penalties, pick up a second&lt;br /&gt;
sonic sword... watch people run in fear!&lt;br /&gt;
&lt;br /&gt;
And never underestimate the value of stimdose...&lt;br /&gt;
you might hurt later but taking a dose of it now&lt;br /&gt;
could keep you in the fight long enough to take care&lt;br /&gt;
of business!&lt;br /&gt;
&lt;br /&gt;
==Edges and Flaws==&lt;br /&gt;
If you’re using this optional system, consider giving&lt;br /&gt;
your character an Edge associated with personal&lt;br /&gt;
combat. Here are some ideas:&lt;br /&gt;
&lt;br /&gt;
===Edge: Surprisingly Quick===&lt;br /&gt;
This edge can be invoked to cause your opponent to&lt;br /&gt;
be surprised as per the normal rules. You’ll get a&lt;br /&gt;
free attack at him and he just didn’t see it coming.&lt;br /&gt;
You could use this in the middle of combat! Or use&lt;br /&gt;
it give yourself a +25 bonus to your next Reaction&lt;br /&gt;
Speed check... never know when that will save your&lt;br /&gt;
rubbery butt!&lt;br /&gt;
&lt;br /&gt;
===Edge: Meditative Focus===&lt;br /&gt;
This edge could be invoked if your character has the&lt;br /&gt;
time to meditate... then his next action (whatever it&lt;br /&gt;
is he was meditating over) could benefit from a +25&lt;br /&gt;
bonus! If the referee allows, you might be able to&lt;br /&gt;
meditate yourself healthier... perhaps healing&lt;br /&gt;
double the normal healing rate for any day spent in&lt;br /&gt;
meditation and rest.&lt;br /&gt;
&lt;br /&gt;
===Edge: Roll with the Punch===&lt;br /&gt;
This edge could be invoked to cancel the damage&lt;br /&gt;
just caused to you in melee combat. Your character&lt;br /&gt;
simply rolls with the punch, absorbing the inertial&lt;br /&gt;
force into his rubbery hide and stepping back a bit.&lt;br /&gt;
&lt;br /&gt;
===Edge: Martial Arts Academy===&lt;br /&gt;
Either you belong to or run a school of martial arts.&lt;br /&gt;
It may be a lone school, or may exist in a network&lt;br /&gt;
of schools all teaching the same art. This provides a&lt;br /&gt;
source for allies, either by bringing along those from&lt;br /&gt;
your own school or by visiting schools on foreign&lt;br /&gt;
worlds. Invoke this edge to involve your school or&lt;br /&gt;
its students in your adventure.&lt;br /&gt;
&lt;br /&gt;
===Flaw: Rival Academy===&lt;br /&gt;
The referee may invoke this flaw in order to force a&lt;br /&gt;
rival martial artist or school to get involved in your&lt;br /&gt;
adventure. Perhaps they have a different political&lt;br /&gt;
view than your own school. They may not want&lt;br /&gt;
your character dead, but they sure as heck want to&lt;br /&gt;
prove that their&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:right; border:thin solid black; background: #eeeeee;&amp;quot;&amp;gt;&lt;br /&gt;
Thanks to AesirRaven for the suggestions and effort,&lt;br /&gt;
and for coming up with the stats for both the&lt;br /&gt;
Dralasite Martial Artist and the Vrusk Smuggler.&amp;lt;/div&amp;gt;&lt;/div&gt;</description>
			<pubDate>Sat, 27 Feb 2010 00:56:42 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Dralasite_Martial_Artist</comments>		</item>
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