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		<title>Inertia Wall - Revision history</title>
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			<title>Terl obar:&amp;#32;Created page with '&lt;div style=&quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&quot;&gt; Top:Star Frontiersman main page  | Up: Star Frontiersman Issue 5 main index | Up: Equipment m…'</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Inertia_Wall&amp;diff=966&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt; Top:&lt;a href=&quot;/wiki/index.php/Star_Frontiersman&quot; title=&quot;Star Frontiersman&quot;&gt;Star Frontiersman&lt;/a&gt; main page  | Up: &lt;a href=&quot;/wiki/index.php/Star_Frontiersman_Issue_5&quot; title=&quot;Star Frontiersman Issue 5&quot;&gt;Star Frontiersman Issue 5&lt;/a&gt; main index | Up: &lt;a href=&quot;/wiki/index.php/Equipment&quot; title=&quot;Equipment&quot;&gt;Equipment&lt;/a&gt; m…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt;&lt;br /&gt;
Top:[[Star Frontiersman]] main page &lt;br /&gt;
| Up: [[Star Frontiersman Issue 5]] main index&lt;br /&gt;
| Up: [[Equipment]] main index&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:InertiaWall.png|right|300px]]&lt;br /&gt;
by [[Bill Logan]]&lt;br /&gt;
&lt;br /&gt;
Operating off the same basic concept as the Inertia&lt;br /&gt;
Screen, this device is designed to protect a larger&lt;br /&gt;
number of characters. The technology consists of two&lt;br /&gt;
poles and a control cabinet, linked by heavy cables and&lt;br /&gt;
powered by a type 1 Parabattery.&lt;br /&gt;
&lt;br /&gt;
The poles are each 2 meters in height. The base of the&lt;br /&gt;
poles can be rammed into the ground and will hold in&lt;br /&gt;
place firmly, or a four-legged stand can be attached to&lt;br /&gt;
provide stability when the ground is too hard for&lt;br /&gt;
insertion. The poles can be placed up to 10 meters&lt;br /&gt;
apart from one another, providing an area large&lt;br /&gt;
enough for up to ten characters to stand side-by-side&lt;br /&gt;
and be protected.&lt;br /&gt;
&lt;br /&gt;
The control cabinet is a small box into which the&lt;br /&gt;
Parabattery is placed and some simple controls are&lt;br /&gt;
mounted. The Inertia Wall is turned on and off with&lt;br /&gt;
this device, and can have its polarity determined by a&lt;br /&gt;
simple selector switch (the polarity refers to which&lt;br /&gt;
direction objects can travel freely – protected&lt;br /&gt;
characters can shoot projectiles out of the screen as&lt;br /&gt;
effectively as if it weren’t there).&lt;br /&gt;
&lt;br /&gt;
Once activated, the Inertia Wall is more effective than&lt;br /&gt;
a standard screen. It will completely halt all inertiabased&lt;br /&gt;
attacks coming from the direction protected&lt;br /&gt;
against. The Parabattery drains 2 SEU per turn.&lt;br /&gt;
Additionally, for every die of damage that would have&lt;br /&gt;
been caused to someone on the other side of the wall,&lt;br /&gt;
subtract an additional 2 SEU. When the Parabattery is&lt;br /&gt;
drained, the Inertia Wall fizzles and dissipates.&lt;br /&gt;
&lt;br /&gt;
''For example: An Inertia Wall is in place and set to protect four individuals. An enemy fires a full burst from an auto pistol at them, which would have caused 8d10 damage (5d10 + 1d10 per person after the first, in accordance with Alpha Dawn rules). This means this turn the Parabattery is drained 10 SEU (two for the normal per-turn cost, eight for the damage it absorbed).''&lt;br /&gt;
&lt;br /&gt;
Note that a person can’t walk through the Inertia Wall’s&lt;br /&gt;
protective field from one direction, but can from the&lt;br /&gt;
other. Standing within the Inertia Field wall is&lt;br /&gt;
dangerous – as it messes with the body’s own&lt;br /&gt;
electromagnetic process, causing 1d10 damage per&lt;br /&gt;
turn.&lt;br /&gt;
&lt;br /&gt;
Clever opponents will fire at the poles or the controller&lt;br /&gt;
cabinet with energy-based weapons (the wall protects&lt;br /&gt;
the poles against inertia damage). These can take 100&lt;br /&gt;
structural points of damage before being destroyed.&lt;br /&gt;
&lt;br /&gt;
The Inertia Wall costs 5,000Cr and weighs 100kg in&lt;br /&gt;
total, though this cost doesn’t cover the parabattery&lt;br /&gt;
that is required to power it. It’s able to be stowed on a&lt;br /&gt;
vehicle and pulled out/assembled for use in about 3&lt;br /&gt;
turns. It’s most often fixed in-place on wall-mounted&lt;br /&gt;
guard posts and in hallways where last stands are&lt;br /&gt;
made to cover a dignitary’s escape.&lt;/div&gt;</description>
			<pubDate>Wed, 28 Jul 2010 04:34:13 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Inertia_Wall</comments>		</item>
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