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		<title>Variable Sword - Revision history</title>
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			<title>Terl obar:&amp;#32;Created page with '&lt;div style=&quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&quot;&gt; Top:Star Frontiersman main page  | Up: Star Frontiersman Issue 14 main index | Up: Equipment …'</title>
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			<description>&lt;p&gt;Created page with &amp;#39;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt; Top:&lt;a href=&quot;/wiki/index.php/Star_Frontiersman&quot; title=&quot;Star Frontiersman&quot;&gt;Star Frontiersman&lt;/a&gt; main page  | Up: &lt;a href=&quot;/wiki/index.php/Star_Frontiersman_Issue_14&quot; title=&quot;Star Frontiersman Issue 14&quot;&gt;Star Frontiersman Issue 14&lt;/a&gt; main index | Up: &lt;a href=&quot;/wiki/index.php/Equipment&quot; title=&quot;Equipment&quot;&gt;Equipment&lt;/a&gt; …&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt;&lt;br /&gt;
Top:[[Star Frontiersman]] main page &lt;br /&gt;
| Up: [[Star Frontiersman Issue 14]] main index&lt;br /&gt;
| Up: [[Equipment]] main index&lt;br /&gt;
----&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
by [[Chris Harper]]&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;right&amp;quot; style=&amp;quot;width:300px; border:thin black solid; margin:0 0 0 5px;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|[[File:Variable sword.jpg|150px|center]]&lt;br /&gt;
|- style=&amp;quot;background:#eeeeee;&amp;quot;&lt;br /&gt;
|'''Variable Sword'''&amp;lt;br /&amp;gt;&lt;br /&gt;
Type: Powered melee weapon&amp;lt;br /&amp;gt;&lt;br /&gt;
Cost: 800 Cr (varies illegal on most worlds)&amp;lt;br /&amp;gt;&lt;br /&gt;
Weight: 0.4 kg&amp;lt;br /&amp;gt;&lt;br /&gt;
Damage: 6d10, 6d10 +1d10 per target in 10 meter wide area attack&amp;lt;br /&amp;gt;&lt;br /&gt;
Structural Damage: 30&amp;lt;br /&amp;gt;&lt;br /&gt;
Ammo: 20 SEU power clip&amp;lt;br /&amp;gt;&lt;br /&gt;
Defense: Inertia&amp;lt;br /&amp;gt;&lt;br /&gt;
Range: 2-30 meters&amp;lt;br /&amp;gt;&lt;br /&gt;
Skill: Melee Weapons&amp;lt;br /&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;border: thin solid black; background:#eeeeee; width: 50%;&lt;br /&gt;
 padding: 0 5px; margin:0 0 0 5px;&amp;quot;&amp;gt;&lt;br /&gt;
'''Authors Note:'''&lt;br /&gt;
&lt;br /&gt;
From: Ringworld 1970, Author Larry Niven&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;quot;I have a variable-sword,&amp;quot; said Speaker-to-Animals. &amp;quot;I&lt;br /&gt;
urge calm.&amp;quot; The kzin stood against a curved wall. In&lt;br /&gt;
one clawed fist he held something like an oversized&lt;br /&gt;
jump rope handle. Ten feet from the handle, held&lt;br /&gt;
expertly at the level of the kzin's eyes, was a small,&lt;br /&gt;
glowing red ball. The wire which joined ball to handle&lt;br /&gt;
was too thin to be visible, but Louis didn't doubt it was&lt;br /&gt;
there. Protected and made rigid by a Slaver stasis field,&lt;br /&gt;
the wire would cut through most materials including&lt;br /&gt;
the back of Louis's crash couch.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In Star Frontiers Digitally Remastered optional rules Bill&lt;br /&gt;
Logan suggested the mono- katana. He cited that&lt;br /&gt;
many sci-fi books used weapons that utilize a monowire.&lt;br /&gt;
(A wire that is as thin as one molecule and very&lt;br /&gt;
strong.) It reminded me of the variable sword from&lt;br /&gt;
Larry Niven’s Ringworld. The only sword mentioned in&lt;br /&gt;
the book. I was instantly intrigued by this insidious&lt;br /&gt;
weapon. I have obtained permission by Larry Niven to&lt;br /&gt;
adapt the Variable Sword for use in Star Frontiers.&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
The most lethal melee weapon devised. Variable&lt;br /&gt;
swords are very rare and very illegal on most worlds.&lt;br /&gt;
No one is sure who invented them. They are&lt;br /&gt;
constructed secretly by private weapon makers.&lt;br /&gt;
&lt;br /&gt;
Variable swords are easy to conceal, a match for all&lt;br /&gt;
types of armor. The blade is nearly invisible. These&lt;br /&gt;
qualities made the swords sought after by criminals&lt;br /&gt;
and assassins. They are also inherently dangerous to&lt;br /&gt;
their users. Many Frontier worlds have outlawed them.&lt;br /&gt;
&lt;br /&gt;
Some say they were first&lt;br /&gt;
fabricated for use in zero- g ship&lt;br /&gt;
yards to cut apart derelict ships.&lt;br /&gt;
Some claim that Variable&lt;br /&gt;
Swords were improvised&lt;br /&gt;
weapons used during the&lt;br /&gt;
Second Sathar War. Both&lt;br /&gt;
theories maybe correct.&lt;br /&gt;
&lt;br /&gt;
There are many designs off the&lt;br /&gt;
basic principle. The swords are&lt;br /&gt;
made by many different&lt;br /&gt;
designers in secret shops, and&lt;br /&gt;
then sold on the black market.&lt;br /&gt;
&lt;br /&gt;
==Operation==&lt;br /&gt;
Variable swords use a mono-wire&lt;br /&gt;
kept rigid by an inertia screen. The&lt;br /&gt;
molecule thin mono-wire is capable of cutting through&lt;br /&gt;
most any material with the slightest tug, leaving a&lt;br /&gt;
clean polished surface. The weightless blade can be&lt;br /&gt;
extended to an unusually long range for a melee&lt;br /&gt;
weapon.&lt;br /&gt;
&lt;br /&gt;
The Variable sword is basically a cylinder held in one&lt;br /&gt;
hand. A standard 20 SEU power clip is inserted into the&lt;br /&gt;
bottom of the cylinder. There are two buttons. One is&lt;br /&gt;
to rapidly extend the mono-wire and inertia screen.&lt;br /&gt;
One is to retract it. At the end of the wire is a glowing&lt;br /&gt;
red ball. This gives the wielder a point of reference and&lt;br /&gt;
also gives the inertia screen resistance to extend and&lt;br /&gt;
retract the wire.&lt;br /&gt;
&lt;br /&gt;
When extended, the mono-wire is nearly invisible. Its&lt;br /&gt;
location is only betrayed by the infrequent shimmer of&lt;br /&gt;
the inertia screen. The screen is only slightly larger&lt;br /&gt;
than the wire so it is also difficult to discern. The wire&lt;br /&gt;
can quickly be extended up to 30 meters. Much like the&lt;br /&gt;
sonic sword the blade is nearly weightless and can be&lt;br /&gt;
swung as fast as the wielder can muster. Due to the&lt;br /&gt;
low resistance when cutting Variable swords can be&lt;br /&gt;
used to sweep through multiple targets.&lt;br /&gt;
&lt;br /&gt;
The disadvantage of the Variable Swords is that it can&lt;br /&gt;
only by used to cut, not to stab or slash. (Useless if&lt;br /&gt;
trapped in a room.) The most troubling characteristic of&lt;br /&gt;
the variable sword is the potential for the inertia screen&lt;br /&gt;
to collapse, leaving the bare mono-wire to snake&lt;br /&gt;
around and threaten anyone within its reach.&lt;br /&gt;
&lt;br /&gt;
==Game Play==&lt;br /&gt;
Players receive a +15 to hit like the sonic sword. The&lt;br /&gt;
sword does 6d10 damage to a single opponent or 6d10&lt;br /&gt;
plus 1d10 for each target within a 10 meter wide area.&lt;br /&gt;
(Similar to a burst from an automatic rifle.)&lt;br /&gt;
&lt;br /&gt;
All opponents being attacked by the variable sword, up&lt;br /&gt;
to its 30 meter range that attempt to use a rifle take a&lt;br /&gt;
-30% per SF melee rules.&lt;br /&gt;
&lt;br /&gt;
Each hit uses 2SEU of the 20 SEU clip. If the SEU clip is&lt;br /&gt;
depleted while the sword is in use, the inertia screen&lt;br /&gt;
will collapse. Any beings within range and within 360&lt;br /&gt;
degrees have a 20% chance of taking 2d10 damage as&lt;br /&gt;
the mono-wire recoils.&lt;br /&gt;
&lt;br /&gt;
===Optional Damage Rule===&lt;br /&gt;
If a single target takes 30 points of damage in one turn&lt;br /&gt;
a random limb has been severed.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;width:300px;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;color: white; background: navy; font-weight:bold;&amp;quot; align=&amp;quot;center&amp;quot;&lt;br /&gt;
|d10|| Location&lt;br /&gt;
|-&lt;br /&gt;
|1-2|| Chest&lt;br /&gt;
|- style=&amp;quot;background:#eeeeee;&amp;quot;&lt;br /&gt;
|3|| Abdomen&lt;br /&gt;
|-&lt;br /&gt;
|4|| Right arm&lt;br /&gt;
|- style=&amp;quot;background:#eeeeee;&amp;quot;&lt;br /&gt;
|5|| Right hand&lt;br /&gt;
|-&lt;br /&gt;
|6|| Left arm&lt;br /&gt;
|- style=&amp;quot;background:#eeeeee;&amp;quot;&lt;br /&gt;
|7|| Left hand&lt;br /&gt;
|-&lt;br /&gt;
|8|| Right leg&lt;br /&gt;
|- style=&amp;quot;background:#eeeeee;&amp;quot;&lt;br /&gt;
|9|| Left leg&lt;br /&gt;
|-&lt;br /&gt;
|0|| Head&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|* A roll of 1-3 typically spells a gruesome end to the&lt;br /&gt;
target.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Optional [[Ablative Damage]] rules ([[Star_Frontiersman_Issue_8]])&lt;br /&gt;
Marking all location boxes in a single turn will result in&lt;br /&gt;
the location becoming severed. Excess damage&lt;br /&gt;
continues to a randomly rolled hit location.&lt;br /&gt;
&lt;br /&gt;
''For example: Gorb the dralasite strikes Zeek‘s left arm. Gorb rolls 6d10 damage. He rolls 5 out of six above the number 5; therefore, Zeek takes 5 hits to his left arm. Oops he only has 4 boxes left, His arm is severed. There is one hit left, Gorb rolls 1d10 for a random hit location. He rolls a 2, so Zeek takes the remaining hit to his chest.''&lt;br /&gt;
&lt;br /&gt;
Larry Niven is the author of Ringworld, the co-author of&lt;br /&gt;
The Mote in God's Eye and Lucifer's Hammer, the&lt;br /&gt;
editor of the Man-Kzin War series, and has written or&lt;br /&gt;
co-authored over 50 books. He is a five-time winner of&lt;br /&gt;
the Hugo Award, along with a Nebula and numerous&lt;br /&gt;
others. http://www.larryniven.org/&lt;/div&gt;</description>
			<pubDate>Thu, 08 Apr 2010 03:26:57 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Variable_Sword</comments>		</item>
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