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		<title>Yazirian Cyber Cop - Revision history</title>
		<link>http://starfrontiers.info/wiki/index.php?title=Yazirian_Cyber_Cop&amp;action=history</link>
		<description>Revision history for this page on the wiki</description>
		<language>en</language>
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		<lastBuildDate>Wed, 29 Apr 2026 13:55:46 GMT</lastBuildDate>
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			<title>Terl obar at 20:03, 10 March 2010</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Yazirian_Cyber_Cop&amp;diff=350&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 20:03, 10 March 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
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&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;div style=&amp;quot; font-size:smaller; text-align:center; margin:-10px 0 0 0;&amp;quot;&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;Top:[[Star Frontiersman]] main page &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| Up: [[Star Frontiersman Issue 2]] main index&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;| Up: [[Archetypes]] main index&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;----&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;/div&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 232:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 239:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;this flaw to make dealing with other cops more&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;this flaw to make dealing with other cops more&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;difficult.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;difficult.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;'''Bold text'''&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-29 13:55:46 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 10 Mar 2010 20:03:53 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Yazirian_Cyber_Cop</comments>		</item>
		<item>
			<title>Terl obar at 02:16, 3 March 2010</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Yazirian_Cyber_Cop&amp;diff=96&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:16, 3 March 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 20:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''Security Skeinsuit, Gyrojet Pistol, 24 Credits''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;''Security Skeinsuit, Gyrojet Pistol, 24 Credits''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;nbsp;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;color: red; font-weight: bold; text-decoration: none;&quot;&gt;By [[Bill Logan]] and [[Andrew Modro]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The bigger computer systems get, the more&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;The bigger computer systems get, the more&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-29 13:55:46 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 03 Mar 2010 02:16:09 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Yazirian_Cyber_Cop</comments>		</item>
		<item>
			<title>Terl obar at 02:14, 3 March 2010</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Yazirian_Cyber_Cop&amp;diff=94&amp;oldid=prev</link>
			<description>&lt;p&gt;&lt;/p&gt;

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		&lt;tr valign='top'&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:14, 3 March 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;-&lt;/td&gt;&lt;td style=&quot;background: #ffa; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|style=&amp;quot;background: navy; color: white;&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| '''&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Yazarian &lt;/del&gt;Cyber Cop'''&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;background: #cfc; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|style=&amp;quot;background: navy; color: white;&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| '''&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Yazirian &lt;/ins&gt;Cyber Cop'''&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|-&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|'''STR/STA ''' ||40/50 ||'''PS'''|| +3&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt; &lt;/td&gt;&lt;td style=&quot;background: #eee; color:black; font-size: smaller;&quot;&gt;&lt;div&gt;|'''STR/STA ''' ||40/50 ||'''PS'''|| +3&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;!-- diff generator: internal 2026-04-29 13:55:46 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 03 Mar 2010 02:14:37 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Yazirian_Cyber_Cop</comments>		</item>
		<item>
			<title>Terl obar:&amp;#32;moved Yazarian Cyber Cop to Yazirian Cyber Cop</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Yazirian_Cyber_Cop&amp;diff=91&amp;oldid=prev</link>
			<description>&lt;p&gt;moved &lt;a href=&quot;/wiki/index.php/Yazarian_Cyber_Cop&quot; class=&quot;mw-redirect&quot; title=&quot;Yazarian Cyber Cop&quot;&gt;Yazarian Cyber Cop&lt;/a&gt; to &lt;a href=&quot;/wiki/index.php/Yazirian_Cyber_Cop&quot; title=&quot;Yazirian Cyber Cop&quot;&gt;Yazirian Cyber Cop&lt;/a&gt;&lt;/p&gt;

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		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;← Older revision&lt;/td&gt;
		&lt;td colspan='2' style=&quot;background-color: white; color:black;&quot;&gt;Revision as of 02:13, 3 March 2010&lt;/td&gt;
		&lt;/tr&gt;
		&lt;!-- diff generator: internal 2026-04-29 13:55:46 --&gt;
&lt;/table&gt;</description>
			<pubDate>Wed, 03 Mar 2010 02:13:54 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Yazirian_Cyber_Cop</comments>		</item>
		<item>
			<title>Terl obar:&amp;#32;Created page with '{| align=&quot;right&quot; |- |style=&quot;background: navy; color: white;&quot; colspan=&quot;4&quot; align=&quot;center&quot;| '''Yazarian Cyber Cop''' |- |'''STR/STA ''' ||40/50 ||'''PS'''|| +3 |- |'''DEX/RS'''|| 55…'</title>
			<link>http://starfrontiers.info/wiki/index.php?title=Yazirian_Cyber_Cop&amp;diff=90&amp;oldid=prev</link>
			<description>&lt;p&gt;Created page with &amp;#39;{| align=&amp;quot;right&amp;quot; |- |style=&amp;quot;background: navy; color: white;&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| &amp;#39;&amp;#39;&amp;#39;Yazarian Cyber Cop&amp;#39;&amp;#39;&amp;#39; |- |&amp;#39;&amp;#39;&amp;#39;STR/STA &amp;#39;&amp;#39;&amp;#39; ||40/50 ||&amp;#39;&amp;#39;&amp;#39;PS&amp;#39;&amp;#39;&amp;#39;|| +3 |- |&amp;#39;&amp;#39;&amp;#39;DEX/RS&amp;#39;&amp;#39;&amp;#39;|| 55…&amp;#39;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{| align=&amp;quot;right&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: navy; color: white;&amp;quot; colspan=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot;| '''Yazarian Cyber Cop'''&lt;br /&gt;
|-&lt;br /&gt;
|'''STR/STA ''' ||40/50 ||'''PS'''|| +3&lt;br /&gt;
|-&lt;br /&gt;
|'''DEX/RS'''|| 55/55 ||'''IM'''|| +6&lt;br /&gt;
|-&lt;br /&gt;
|'''INT/LOG'''|| 55/55 ||'''Ranged'''|| 28&lt;br /&gt;
|-&lt;br /&gt;
||'''PER/LDR'''|| 50/50 ||'''Melee'''|| 28&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #eeeeee;&amp;quot; colspan=&amp;quot;4&amp;quot;|'''Special Abilities:'''&amp;lt;br/&amp;gt;&lt;br /&gt;
''Night Vision, Gliding, Battle Rage 5%''&lt;br /&gt;
|+&lt;br /&gt;
|colspan=&amp;quot;4&amp;quot;|'''Skills:''' ''(TechnologicalPSA)'' &amp;lt;br /&amp;gt;&lt;br /&gt;
''Computers 1, Psychosocial 1''&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background: #eeeeee;&amp;quot; colspan=&amp;quot;4&amp;quot;|'''Equipment:'''&amp;lt;br /&amp;gt;&lt;br /&gt;
''Security Skeinsuit, Gyrojet Pistol, 24 Credits''&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The bigger computer systems get, the more&lt;br /&gt;
vulnerable they are to attack. Your job is to&lt;br /&gt;
investigate computer crimes and track down the&lt;br /&gt;
perpetrators. Your familiarity with both computers&lt;br /&gt;
and people lends you a sharp edge, sorely needed in&lt;br /&gt;
the wild Frontier... and leads you down a path to&lt;br /&gt;
intrigue, deception, murder, and adventure.&lt;br /&gt;
&lt;br /&gt;
==Character Concepts==&lt;br /&gt;
&lt;br /&gt;
===Innovative Street Cop===&lt;br /&gt;
You talk your way past the thugs at the door to the&lt;br /&gt;
warehouse, and let them search your body. You left&lt;br /&gt;
your gun in the skimmer, just in case you were&lt;br /&gt;
searched. Once inside you try to ignore the illegal&lt;br /&gt;
use of minors for labor as you approach the man&lt;br /&gt;
with which you’ve arranged this meeting: suspected&lt;br /&gt;
crime lord Namon Mor. As you approach him with&lt;br /&gt;
your fake smile, you take mental notes of the crimes&lt;br /&gt;
going on around you. You sure hope nothing&lt;br /&gt;
happens you can’t talk your way out of...&lt;br /&gt;
&lt;br /&gt;
In the busy streets of Port Loren, you are the law.&lt;br /&gt;
You do the grunt work, prowling the cities and the&lt;br /&gt;
undergrounds, frequenting the local crime hot-spots,&lt;br /&gt;
checking on the legalities of local businesses and&lt;br /&gt;
clubs. At first it was all business, dressed in your&lt;br /&gt;
uniform and flashing your badge like everyone else&lt;br /&gt;
on the force. But you soon noticed that your knack&lt;br /&gt;
for computers could help you even in this&lt;br /&gt;
occupation.&lt;br /&gt;
&lt;br /&gt;
By using your computer skills to gain information –&lt;br /&gt;
and pass yourself off as someone else through&lt;br /&gt;
fronting an alternate identity – you’ve been able to&lt;br /&gt;
gain access to locations that other street cops have&lt;br /&gt;
failed. You’re starting to gain a reputation as a&lt;br /&gt;
force to be reckoned with, and that paves golden&lt;br /&gt;
ways through the ranks of Star Law. Unfortunately,&lt;br /&gt;
it also makes enemies...&lt;br /&gt;
&lt;br /&gt;
===Fortress Security Agent===&lt;br /&gt;
From your seat high up in the upper offices of&lt;br /&gt;
PanGal’s corporate headquarters, you overlook the&lt;br /&gt;
streets below and are thankful not to be a part of&lt;br /&gt;
that droning, mindless throng. You tap at your&lt;br /&gt;
computer, checking on the safeguards you’ve set on&lt;br /&gt;
the company network, confident in your ability.&lt;br /&gt;
&lt;br /&gt;
Then you notice something’s changed... a security&lt;br /&gt;
timestamp you put on a personnel file. Unsure how&lt;br /&gt;
that can happen at this time of the day, you check&lt;br /&gt;
for log-ins and find nothing. Was it a glitch? Or has&lt;br /&gt;
someone gotten in and changed something?&lt;br /&gt;
&lt;br /&gt;
Within minutes your comprehensive scan is&lt;br /&gt;
complete. Someone WAS in, but left no trace. The&lt;br /&gt;
only thing that was modified, however, was the&lt;br /&gt;
status of Detective Wivol, switched from “active” to&lt;br /&gt;
“on suspension.” Either the database was hacked or&lt;br /&gt;
the system administrator modified it at the captain’s&lt;br /&gt;
request... either way you better set up a tracer&lt;br /&gt;
program on that file, in case it happens again, you’ll&lt;br /&gt;
know.&lt;br /&gt;
&lt;br /&gt;
The consummate computer defense specialist, you&lt;br /&gt;
know how hackers and criminals think, allowing you&lt;br /&gt;
to overcome their attacks. Perhaps you’ve done&lt;br /&gt;
some hacking in the past, or been part of an&lt;br /&gt;
organization that laundered money. Maybe you&lt;br /&gt;
were even caught, rehabilitated, then recruited by&lt;br /&gt;
Star Law. Or maybe you’re just an excellent&lt;br /&gt;
student and learned about criminal profiling and&lt;br /&gt;
detective work while studying tech at the university.&lt;br /&gt;
Whatever the reason, you think like a criminal and&lt;br /&gt;
can often outthink them.&lt;br /&gt;
&lt;br /&gt;
===Pattern-Program Profiler===&lt;br /&gt;
You didn’t sleep again last night. You were too&lt;br /&gt;
busy, too preoccupied. You couldn’t relax as you sat&lt;br /&gt;
at your table rubbing your head, staring at the&lt;br /&gt;
photos of the crime scene. How could someone do&lt;br /&gt;
this?&lt;br /&gt;
&lt;br /&gt;
You know there’s a pattern, but you just can’t see it.&lt;br /&gt;
Two other profilers at the office failed to see a&lt;br /&gt;
pattern, but you are certain it’s here. You pull your&lt;br /&gt;
computer towards you from across the table and&lt;br /&gt;
begin tapping out a program, complete with all the&lt;br /&gt;
parameters you can think of. If you can’t figure this&lt;br /&gt;
out, more people will die.&lt;br /&gt;
&lt;br /&gt;
You graduated with a degree new to the frontier:&lt;br /&gt;
Patterned Programmed Profiling. Using computers&lt;br /&gt;
and traditional state-of-the-art forensic and&lt;br /&gt;
psychological profiling methods, your job is to get&lt;br /&gt;
into the mindset of a criminal and figure out what&lt;br /&gt;
his next step is. You often find yourself at crime&lt;br /&gt;
scenes, walking through the muck and applying&lt;br /&gt;
forensic skills to help you understand the criminal.&lt;br /&gt;
&lt;br /&gt;
It’s a rewarding job when someone gets caught. It&lt;br /&gt;
makes your spirits soar. But when you can’t figure&lt;br /&gt;
it out it wears you down. You’ve made your share&lt;br /&gt;
of enemies, and made your share of contacts within&lt;br /&gt;
Star Law. Some people think you’re a heartless&lt;br /&gt;
freak for surrounding yourself with all this stuff&lt;br /&gt;
every day, but if you don’t do it, who will?&lt;br /&gt;
&lt;br /&gt;
==Development==&lt;br /&gt;
Here are some suggestions for how to continue to&lt;br /&gt;
develop the abilities of your Yazirian Cyber Cop.&lt;br /&gt;
&lt;br /&gt;
===Ability Development===&lt;br /&gt;
Work on your character’s Intuition score, it’s&lt;br /&gt;
probably the most important aspect of a detective.&lt;br /&gt;
You need to be able to second-guess others, to&lt;br /&gt;
sense their motivations and moods. Personality is&lt;br /&gt;
another important ability, as it will sometimes help&lt;br /&gt;
you to get information and valuable permissions.&lt;br /&gt;
And don’t forget that when things go bad,&lt;br /&gt;
sometimes it’s your skill in your pistol that sees you&lt;br /&gt;
through the day.&lt;br /&gt;
&lt;br /&gt;
===Racial Ability Development===&lt;br /&gt;
Battle Rage isn’t all that helpful to a cyber cop.&lt;br /&gt;
Normally, if you have to resort to raging, all of your&lt;br /&gt;
basic abilities have failed. You like to keep in&lt;br /&gt;
control, in order to succeed in your life’s calling.&lt;br /&gt;
Don’t put a high priority in increasing this ability.&lt;br /&gt;
&lt;br /&gt;
===Skill Development===&lt;br /&gt;
Depending on your general professional focus, you&lt;br /&gt;
may want to concentrate on increasing either your&lt;br /&gt;
Psychosocial or Computers skills, but don’t&lt;br /&gt;
underestimate the value of dumping points into a&lt;br /&gt;
good weapon skill.&lt;br /&gt;
&lt;br /&gt;
It’s not even a bad idea to invest some skill points in&lt;br /&gt;
Technician. Technicians have some valuable skills&lt;br /&gt;
for detecting and bypassing locks and some forms of&lt;br /&gt;
electro-mechanical security measures that you&lt;br /&gt;
simply won’t get through your computer knowledge.&lt;br /&gt;
&lt;br /&gt;
Finally, you might want to consider getting the&lt;br /&gt;
Environmentalist skill. While tracking criminals&lt;br /&gt;
doesn’t normally happen in the wilderness, it’s not&lt;br /&gt;
unheard of. Additionally, knowing how to prowl&lt;br /&gt;
around stealthily can help any detective when he’s&lt;br /&gt;
decided to take infiltration beyond the constricting&lt;br /&gt;
boundaries of the computer screen and keyboard.&lt;br /&gt;
&lt;br /&gt;
==Equipment==&lt;br /&gt;
It wouldn’t help to round out your abilities by&lt;br /&gt;
purchasing a decent computer system and the&lt;br /&gt;
necessary programs to do your job effectively. As it&lt;br /&gt;
stands, you need to rely on existing systems to pull&lt;br /&gt;
off your skills. Getting one of your own that you&lt;br /&gt;
personalize and program would make a lot of&lt;br /&gt;
difference.&lt;br /&gt;
&lt;br /&gt;
You need to protect yourself better. As it stands,&lt;br /&gt;
you have a gyrojet pistol for which you have no&lt;br /&gt;
special skill. When you can afford it, get a beam&lt;br /&gt;
weapon. Star Law agents are often trained in their&lt;br /&gt;
use, and their stopping power cannot easily be&lt;br /&gt;
ignored. A few doze or tangler grenades might help&lt;br /&gt;
detain or bypass the thugs and mooks of the larger&lt;br /&gt;
crime bosses, letting you get away... or in.&lt;br /&gt;
&lt;br /&gt;
Of course, nothing beats having a good skeinsuit to&lt;br /&gt;
protect yourself, but you’d probably be better off&lt;br /&gt;
with a holo-screen than an albedo- or inertiascreen.&lt;br /&gt;
Being able to provide a quick disguise or&lt;br /&gt;
attention diverter would be a good help to someone&lt;br /&gt;
with your career.&lt;br /&gt;
&lt;br /&gt;
==Edges and Flaws==&lt;br /&gt;
If using this optional system found at the back of the&lt;br /&gt;
Alpha Dawn Remastered book, you might want to&lt;br /&gt;
consider some of these ideas.&lt;br /&gt;
&lt;br /&gt;
===Edge: Get Outta Jail Free===&lt;br /&gt;
You have people high up who trust you. They know&lt;br /&gt;
you often have to get in close with criminals, in order&lt;br /&gt;
to do your job, and they accept that you sometimes&lt;br /&gt;
have run-ins with the law. Because your job is&lt;br /&gt;
important to them, they’ll come get you out once per&lt;br /&gt;
game session if necessary! If the referee permits, you&lt;br /&gt;
can invoke this Edge to get out of any kind of trouble,&lt;br /&gt;
somehow saved because of your value to those from&lt;br /&gt;
whom you need saved.&lt;br /&gt;
&lt;br /&gt;
===Edge: Gut Instincts===&lt;br /&gt;
You get hunches that often turn out to be right.&lt;br /&gt;
Invoke this skill to ask the referee a single plot-related&lt;br /&gt;
yes/no question, and he’ll answer it honestly. Like all&lt;br /&gt;
Edges, you can only use this once per session, so use it&lt;br /&gt;
wisely!&lt;br /&gt;
&lt;br /&gt;
===Flaw: Outcast Cop===&lt;br /&gt;
You’re always getting the oddest cases, and people&lt;br /&gt;
think you get them because you’re odd, too. Since&lt;br /&gt;
you’re always working with crime and murder, you&lt;br /&gt;
often have a very dour demeanor. This causes some&lt;br /&gt;
people to treat you as an outcast, living on the outer&lt;br /&gt;
perimeter of legal propriety. The referee can invoke&lt;br /&gt;
this flaw to make dealing with other cops more&lt;br /&gt;
difficult.&lt;/div&gt;</description>
			<pubDate>Wed, 03 Mar 2010 02:13:12 GMT</pubDate>			<dc:creator>Terl obar</dc:creator>			<comments>http://starfrontiers.info/wiki/index.php/Talk:Yazirian_Cyber_Cop</comments>		</item>
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