I've provided a sample game file that you can use to play around with the strategic game if you don't want to set up your own. Just save the file to disk and use the File->Open menu item to load it up. It has a minimal Sathar entry - four 5 ship fleets entering from 4 different points - and was saved right after the setup was complete so it is the Sathar's turn (they can bring in more ships if they want) and SF Nova is not yet on the board.
In the tactical game, I've added in the effects of gravity when moving around a planet on the map. Now when a planet is present and your path goes by it, the computer will automatically adjust your path to swing around the planet.
Ships' weapons are replenished at the end of a strategic turn once combat is over. However, the supply rules are not currently being enforced which means that any ship that survives the battle automatically gets its ammo replenished even if it is technically out of supply. However, there is still no repair so lost weapons and HP stay lost.
There are probably some edge cases in various areas that I missed so if you run into any problems let me know. I'll be updating the User's Guide over the next few days to include the complete strategic game instructions in addition to the existing tactical game instructions.
The sample battle is still there and still pits 3 UPF Assault Scouts and 1 Frigate against a Sathar Destroyer and Light Cruiser. However, I've added in a planet and armed station for the UPF so you can test out the gravity effects if you don't want to play the entire strategic game. I'll be curious to see how many times each team wins with the new balance of power.
Here are the download files:
Download the Windows version (~1.6 MB)
Download the Linux version (~4.4 MB)
I said this with the last release but I mean it this time.

In the mean time, enjoy and send feedback.