by jedion357 » Sun Mar 03, 2013 9:51 am
EXP costs for skills:
Primary skill area: 3 exp times the level being purchased
Secondary skill areas: 4 exp times the level being purchased
Tertiary skill areas: 8 exp times the level being purchased
NOTE: a character has 1 primary skill area and TWO secondary skill areas; everything else is tertiary
Skill area:
AGENT
Stealth
Persuasion
Thievery
Detective
LINGUIST
Human Languages
Dralasite Languages
Vrusk Languages
Yazirina Languages
Pan-Galactic
MILITARY
Beam Weapons
Space Energy Weapons
Space Rocket Weapons
Gyrojet Weapons
Projectile Weapons
Archaic Weapons
Unarmed combat (martial arts)
Melee weapons
Thrown weapons
Demolitions
PILOT
Ground vehicles
Hover vehicles
Water vehicles
Air Vehicles
System Vehicles (shuttles, fighters and short range transports)
Space Vehicles (space craft that can leave a system)
(I would advocate just making system and space vehicles the same skill)
SCHOLAR
Literature
History
Politics
Economics
Pop Culture
Law
Philosophy/Theology
SCIENTIST
Medical
Psycho-social
Environmental
Space Science ( I would advocate splitting this into two different skills Astrogation and Star ship engineering)
SCOUT
Animal Handling
Athletics
Survival
Navigation
Mariner (slight over lap with piloting water craft here)
TECHNICAL
Technician
Computers
Robotics
ARTIST
Visual Art
Structural Art
Composition Art
Performance Art
A second year delivery driver who still could not back up his van told me, "Its Not that I Cant back it up a van its that I Dont want to." Funny I use to say the same about sex in high School.