CMS Pelican's Armory
Weapons:
10 laser rifles
5 laser pistols
1 hvy laser
10 auto rifles
5 auto pistols
1 hvy machine gun
5 Gyrojet rifles w/ recoil compensator
3 gyrojet pistols w/ recoil compensator
2 tri-barrel gyrojet rifles
10 needler rifles
10 needler pistols
10 Electro-stunners
5 Rocket launchers (AD version)
5 Field Crusher missiles (see equipment section for details)
10 vibro-knives
3 attachable stocks
10 flash muzzles (rifle)
10 scopes (x1 range shift)
bandolier slings and holsters aplenty
Grenades:
1 case of doze grenades (50 count)
1 case of flash/bang grenades (50 count)
1 case of smoke grenades (50 count)
1 case of tangler grenades (50 count); 2 boxes of solvaway (40 count total)
10 frag grenades
10 foam “extinguisher” grenades (fire suppression)
Ammo:
3 crates of 20 SEU clips (150 total)
10 power back packs 100SEU
5 power belts 50 SEU
2 type “A” parabattery
45 bullet clips (auto weapons) 2000 rounds of ammo
30 gyrojet rifle clips 500 rounds of ammo
10 gyrojet pistol clips 200 rounds of ammo
60 factory sealed needler clips (sleep ammo)
10 Machine gun belts: 200 rounds each
Screens:
15 Albedo screens
5 Gauss screens
10 inertia screens
5 sonic screens
1 holo screen (set for light shift)
2 exo-skeletons
5 kg TD-19
5 kg TD20
20 variable timers
Medical stores:
Spare Medical kit
2 case of biocort (80 count total)
1 case of stimdose (40 count)
1 case of staydose (40 count)
1 casualty recovery bot (stretcher bearer- has a repulsor/grav streatcher)
15 freeze fields
General Stores:
10 gasmasks
25 all-weather blankets
15 flashlights
15 holoflares
1 IR-jammer
25 life jackets
3 dura rafts (SFman #1)
5 survival tents (SFman #1)
5 radiophones
200m spool of rope
Portable subspace radio
100 boxes of survival rations
10 boxes of vitasalt pills
20 water packs
5 poly-vox
10 Gli-jets
10 rocket packs plus 20 recharges
Optics:
5 IR goggles
5 magni-goggles
Scanners:
10 Tri-scanners