New Rules

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This is the collection of new optional rule systems that have been presented in the Star Frontiersman.  For each new rule, the issue it was published in is also presented.
This is the collection of new optional rule systems that have been presented in the Star Frontiersman.  For each new rule, the issue it was published in is also presented.
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*[[Ability Score Limits]] - issue 6
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*[[Adventure Bots! Part 2]]: What You Really Need to Know About Role-playing Robots - issue 14
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*[[Buying and Selling in the Frontier]] - issue 6
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*[[Character Generation Tables]] - issue 14
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*[[Cinematic Martial Arts]] - issue 4
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*[[City Encounters]] - issue 3
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*[[Cyberbionics]] - issue 14
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*[[Dralasite & Vrusk Ablative Sheets]] - issue 14
*[[Experience Points]] - issue 1
*[[Experience Points]] - issue 1
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*[[Skills]] - issue 1
 
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*[[Hit Location]] - issue 2
 
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*[[Getting Drunk!]] - issue 2
 
*[[Fleshing Out Your Character]] - issue 3
*[[Fleshing Out Your Character]] - issue 3
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*[[City Encounters]] - issue 3
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*[[Getting Drunk!]] - issue 2
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*[[Cinematic Martial Arts]] - issue 4
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*[[Hit Location]] - issue 2
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*[Starting Gear]] - issue 4
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*[[Knight Hawks Expanded]] - issue 14
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**[[Species/Gender Ability Modifiers]] - issue 4
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*[[Shades of Motion]] - issue 6
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*[[Skills]] - issue 1
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*[[Species/Gender Ability Modifiers]] - issue 4
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*[[Starflight: Starfighters in Alpha Dawn]] - issue 5
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*[[Starport Layovers]] - issue 5
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*[[Starting Gear]] - issue 4

Current revision as of 01:11, 12 September 2010

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This is the collection of new optional rule systems that have been presented in the Star Frontiersman. For each new rule, the issue it was published in is also presented.